£136.11

Routledge Organizational Gamification - Management Research Book

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Description

Explore the evolving landscape of game design in professional environments with Organizational Gamification: Theories and Practices of Ludified Work in Late Modernity. This edited volume from the Routledge Studies in Management, Organizations and Society series provides an interdisciplinary look at how game elements are applied to non-game contexts. As society moves deeper into the twenty-first century, the concept of play is being redefined. This book examines the general ludification or playification of society, where corporations increasingly view games and play as valuable resources instead of wasteful activities. Readers will gain insights into how these practices impact modern management and organizational structures. This collection is designed for those studying the intersection of sociology, management, and game design. It offers a deep look at how the integration of ludic elements changes the way we understand work and organizational behavior in late modernity.

Key Features

Interdisciplinary research collection that examines the application of game design elements within management and organizational contexts.

Part of the Routledge Studies in Management, Organizations and Society series for academic and professional reference.

Analyzes the shift toward ludification and how corporations treat play as a resource rather than a waste of time.

Provides a theoretical and practical look at how late modernity is redefining the relationship between games and work.

Offers academic perspectives on the playification of society and its impact on organizational management problems.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
25 February 2021
Listed Since
16 September 2020

Barcode

No barcode data available

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