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£128.98
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£129 today · previous high £129 · all-time low £113
Information Science Reference Gamification Strategies for Higher Education Retention - Scholarly Research
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Most common price: £129 (64 days, 85.3%)
Price range: £113 - £129
Price levels: 2 different prices over 75 days
Description
Key Features
Examines gaming technologies and gamification as solutions for improving student retention rates in higher education institutions.
Explores how adaptive gaming infrastructures and game thinking challenges can increase learner engagement and motivation.
Provides scholarly research on practical strategies for mapping educational content through game-based technologies.
Offers evidence-based approaches for using gamification to improve student attendance and academic commitment.
Published by Information Science Reference as a critical resource for educators and higher education administrators.
Addresses emerging research on the intersection of gaming technologies and effective learning in academic environments.
Product Specifications
- Format
- paperback
- ASIN
- 1799820807
- Domain
- Amazon UK
- Release Date
- 10 April 2020
- Listed Since
- 08 May 2020
Barcode
No barcode data available
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