£122.65

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£123 today · usual range £113–£134 · best ever £113

Information Science Reference Gaming Innovations in Higher Education - IGI Global Research

Amazon

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£134.00 £110.75 £115.82 £120.89 £125.97 £131.04 £136.11 11 August 2026 24 August 2026 06 September 2026 19 September 2026 02 October 2026
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12 days 11 days 15 days · current 14 days 1 day 0 4 8 11 15 £113 £114 £123 £132 £134 Days at Price

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Most common price: £123 (15 days, 28.3%)

Price range: £113 - £134

Price levels: 5 different prices over 53 days

Description

Gaming technologies have become effective learning tools within modern education. This essential reference work by Information Science Reference explores how gamification can increase student engagement through real-time feedback on learning activities. By providing immediate insights, these tools allow students to reflect on their completion and retention of specific tasks. Gaming Innovations in Higher Education: Emerging Research and Opportunities provides scholarly knowledge on applying different gaming techniques to make learning activities more enjoyable and successful. This book covers research on various topics, including virtual learning environments, to help educators implement effective instructional design and educational technologies in higher education settings.

Key Features

This book by Information Science Reference provides scholarly research on applying gaming techniques to higher education learning activities.

Explore how gamification increases student engagement through the use of real-time feedback on learning activities.

Learn how gaming technologies allow students to reflect on their completion and retention of learned tasks.

This reference work includes research on topics such as virtual learning to improve instructional design.

Access the latest scholarly knowledge regarding the use of gaming innovations to make education more successful.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
13 July 2017
Listed Since
03 May 2017

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