Price loading...

Handbook of Research on the Influence and Effectiveness of Gamification in Education (Advances in Game-based Learning)

Price data last checked 101 day(s) ago - refreshing...

View at Amazon

Price History & Forecast

No Price Data Available

Price history will appear here once data is collected from Amazon.

Price Distribution

No price data available for histogram

Description

This comprehensive and timely publication aims to be an essential reference source, building on the available literature in the field of gamification in global education systems. As gaming is increasingly present in our society and everyday lives as a form of leisure, it has also been increasingly used in academic settings as strategy to encourage learning. This handbook reflects on the influences that gamification has had on education as well as the effectiveness of gamification as a teaching strategy. Covering topics such as serious games, game-based learning, simulation games, math games, and more, this book is an excellent reference for policy makers, academicians, preservice teachers, administration in education, and educators in both K-12 and higher education.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
20 May 2022
Listed Since
26 October 2021

Barcode

No barcode data available

Similar Products You Might Like

Gamification in Education: Breakthroughs in Research and Practice
96% match

Gamification in Education: Breakthroughs in Research and Practice

Information Science Reference

£273.71 14 Jan 2026
Handbook of Research on Improving Learning and Motivation Through Educational Games: Multidisciplinary Approaches (Advances in Game-Based Learning)
95% match

Handbook of Research on Improving Learning and Motivation Through Educational Games: Multidisciplinary Approaches (Advances in Game-Based Learning)

Information Science Reference

£440.00 14 Jan 2026
Handbook of Research on Gamification Dynamics and User Experience Design (Advances in Web Technologies and Engineering)
95% match

Handbook of Research on Gamification Dynamics and User Experience Design (Advances in Web Technologies and Engineering)

£301.19 09 Jan 2026
Handbook of Research on Serious Games for Educational Applications (Advances in Game-Based Learning)
95% match

Handbook of Research on Serious Games for Educational Applications (Advances in Game-Based Learning)

Information Science Reference

£238.21 13 Jan 2026
Handbook of Research on Gaming Trends in P-12 Education (Advances in Game-Based Learning)
95% match

Handbook of Research on Gaming Trends in P-12 Education (Advances in Game-Based Learning)

Information Science Reference

£265.88 14 Jan 2026
Gaming Innovations in Higher Education - IGI Global Book
94% match

Gaming Innovations in Higher Education - IGI Global Book

Information Science Reference

£117.04 18 Apr 2026
Handbook of Research on Immersive Digital Games in Educational Environments (Advances in Educational Technologies and Instructional Design)
94% match

Handbook of Research on Immersive Digital Games in Educational Environments (Advances in Educational Technologies and Instructional Design)

Information Science Reference

£218.87 13 Dec 2025
Handbook of Research on Digital Learning (Advances in Educational Technologies and Instructional Design)
94% match

Handbook of Research on Digital Learning (Advances in Educational Technologies and Instructional Design)

Information Science Reference

£222.79 10 Jan 2026
Handbook of Research on Advancing Teaching and Teacher Education in the Context of a Virtual Age
94% match

Handbook of Research on Advancing Teaching and Teacher Education in the Context of a Virtual Age

£226.45 12 Jan 2026
Cross-Disciplinary Uses of Gamification in Organizations (Advances in Business Strategy and Competitive Advantage)
94% match

Cross-Disciplinary Uses of Gamification in Organizations (Advances in Business Strategy and Competitive Advantage)

£269.55 14 Jan 2026
Generative AI in Teaching and Learning (Premier Reference Source: Advances in Educational Technologies and Instructional Design)
93% match

Generative AI in Teaching and Learning (Premier Reference Source: Advances in Educational Technologies and Instructional Design)

£207.74 13 Jan 2026
Handbook of Research on Innovative Pedagogies and Best Practices in Teacher Education (Advances in Higher Education and Professional Development)
93% match

Handbook of Research on Innovative Pedagogies and Best Practices in Teacher Education (Advances in Higher Education and Professional Development)

Information Science Reference

£242.13 11 Jan 2026
Handbook of Research on Digital-Based Assessment and Innovative Practices in Education
93% match

Handbook of Research on Digital-Based Assessment and Innovative Practices in Education

£222.78 20 Jan 2026
Design, Motivation, and Frameworks in Game-Based Learning
93% match

Design, Motivation, and Frameworks in Game-Based Learning

Information Science Reference

£148.37 05 Apr 2026
Handbook of Research on Critical Issues and Global Trends in International Education (Handbook of Research on Advances in Educational Marketing, Administration, and Leadership)
93% match

Handbook of Research on Critical Issues and Global Trends in International Education (Handbook of Research on Advances in Educational Marketing, Administration, and Leadership)

£209.90 14 Jan 2026
Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments (Advances in Game-Based Learning)
93% match

Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments (Advances in Game-Based Learning)

Information Science Reference

£199.29 25 Jan 2026
Handbook of Research on Applied E-Learning in Engineering and Architecture Education (Advances in Civil and Industrial Engineering:)
93% match

Handbook of Research on Applied E-Learning in Engineering and Architecture Education (Advances in Civil and Industrial Engineering:)

IGI Global

£253.56 13 Dec 2025
Handbook of Research on Innovative Digital Practices and Globalization in Higher Education
93% match

Handbook of Research on Innovative Digital Practices and Globalization in Higher Education

£183.38 13 Jan 2026
Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning (Advances in Game-Based Learning)
93% match

Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning (Advances in Game-Based Learning)

Information Science Reference

£199.04 12 Jan 2026
Handbook of Research on Learner-Centered Approaches to Teaching in an Age of Transformational Change (e-Book Collection - Copyright 2022)
93% match

Handbook of Research on Learner-Centered Approaches to Teaching in an Age of Transformational Change (e-Book Collection - Copyright 2022)

£223.63 12 Jan 2026
Game-Based Learning and Gamification for Education
93% match

Game-Based Learning and Gamification for Education

£58.09 21 Feb 2026
Design, Motivation, and Frameworks in Game-Based Learning
93% match

Design, Motivation, and Frameworks in Game-Based Learning

Information Science Reference

£117.02 10 Mar 2026
Globalized Curriculum Methods for Modern Mathematics Education (Advances in Educational Technologies and Instructional Design)
93% match

Globalized Curriculum Methods for Modern Mathematics Education (Advances in Educational Technologies and Instructional Design)

Information Science Reference

£148.37 11 Feb 2026
Computer Games as Educational and Management Tools: Uses and Approaches
93% match

Computer Games as Educational and Management Tools: Uses and Approaches

Information Science Reference

£58.49 02 Mar 2026