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Information Science Reference Gaming Trends in P-12 Education

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£292.10 £245.99 £256.05 £266.11 £276.17 £286.23 £296.29 31 July 2026 05 August 2026 10 August 2026 15 August 2026 20 August 2026
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Price range: £250 - £292

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Description

Gaming applications are rapidly expanding into the realm of education, creating active and enjoyable learning environments for children and young adults. As students increasingly use gaming for recreation, this technology offers a transformative learning experience for diverse populations. The Handbook of Research on Gaming Trends in P-12 Education provides current research designed to assist educators, school administrators, and game developers. This publication explores how to teach youth effectively within a technology-immersive society through the lens of game-based learning. It serves as a valuable resource for understanding the evolving nature of modern education and the role of digital engagement in the classroom.

Key Features

This handbook from Information Science Reference provides current research on gaming trends within P-12 education settings.

The text explores how game-based education creates active and enjoyable learning environments for children and young adults.

Research included in this volume is intended to aid educators, school administrators, and game developers in modern teaching.

The publication addresses the needs of diverse students in a technology-immersive society through transformative learning experiences.

This book is part of the Advances in Game-Based Learning series to help navigate the evolving nature of education.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
21 October 2015
Listed Since
06 October 2015

Barcode

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