£88.00

Brill - Sense Games and Education: Designs in and for Learning: 2 (Gaming Ecologies and Pedagogies Series, 2)

Price data last checked 15 day(s) ago - will refresh soon

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

It has never been this cheap. We have no record of a lower price.

£88 today · cheaper than every other day in the last 3 months

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 76 days · 76 data points (no recent data)

Historical
Generating forecast…
£88.00 £83.60 £85.36 £87.12 £88.88 £90.64 £92.40 26 April 2026 14 May 2026 02 June 2026 21 June 2026 10 July 2026

Price Distribution

Price distribution over 76 days • 1 price levels

Days at Price
76 days 0 19 38 57 76 £88 Days at Price

Price Analysis

Most common price: £88 (76 days, 100.0%)

Price range: £88 - £88

Price levels: 1 different prices over 76 days

Description

We live in a time of educational transformations towards more 21st century pedagogies and learning. Games and Education explores new designs in and for learning and offer inspiration to teachers, technologist and researchers interested in changing educational practices.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
29 November 2018
Listed Since
08 August 2018

Barcode

No barcode data available

Similar Products You Might Like

Serious Game Design and Development: Technologies for Training and Learning (Advances in Multimedia and Interactive Technologies)
97% match

Serious Game Design and Development: Technologies for Training and Learning (Advances in Multimedia and Interactive Technologies)

Information Science Reference

£170.00 11 Jul 2026
Design, Motivation, and Frameworks in Game-Based Learning
97% match

Design, Motivation, and Frameworks in Game-Based Learning

Information Science Reference

£117.02 10 Jul 2026
Computer Games as Educational and Management Tools: Uses and Approaches
97% match

Computer Games as Educational and Management Tools: Uses and Approaches

Information Science Reference

£60.36 06 Jul 2026
Cases on Digital Game-Based Learning: Methods, Models, and Strategies
97% match

Cases on Digital Game-Based Learning: Methods, Models, and Strategies

Information Science Reference

£169.99 26 Jun 2026
Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices
97% match

Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices

Information Science Reference

£66.29 21 Jun 2026
Design, Motivation, and Frameworks in Game-Based Learning
97% match

Design, Motivation, and Frameworks in Game-Based Learning

Information Science Reference

£160.06 13 Jul 2026
Game-Based Learning and Gamification for Education
97% match

Game-Based Learning and Gamification for Education

£58.09 02 Jul 2026
Understanding Games and Game Cultures
97% match

Understanding Games and Game Cultures

Sage Publications

£106.41 10 Jul 2026
Enhancing Education and Training Initiatives Through Serious Games (Advances in Educational Technologies and Instructional Design)
97% match

Enhancing Education and Training Initiatives Through Serious Games (Advances in Educational Technologies and Instructional Design)

Information Science Reference

£178.99 06 Jul 2026
Information Science Reference - Game Enhanced Learning Book
97% match

Information Science Reference - Game Enhanced Learning Book

Information Science Reference

£132.61 10 Jul 2026
Business, Technological, and Social Dimensions of Computer Games: Multidisciplinary Developments
97% match

Business, Technological, and Social Dimensions of Computer Games: Multidisciplinary Developments

Information Science Reference

£61.54 10 Jul 2026
Gaming as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art: 12 (Video Games and the Humanities, 12)
96% match

Gaming as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art: 12 (Video Games and the Humanities, 12)

De Gruyter Oldenbourg

£90.78 06 Jul 2026
Gaming Innovations in Higher Education - IGI Global Book
96% match

Gaming Innovations in Higher Education - IGI Global Book

Information Science Reference

£134.00 15 Jul 2026
Routledge Digital Games and Learning: Research and Theory
96% match

Routledge Digital Games and Learning: Research and Theory

Routledge

£125.00 15 Jul 2026
Psychology, Pedagogy, and Assessment in Serious Games (Advances in Game-Based Learning)
96% match

Psychology, Pedagogy, and Assessment in Serious Games (Advances in Game-Based Learning)

Information Science Reference

£168.99 19 Jun 2026
Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics (Advances in Game-Based Learning)
96% match

Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics (Advances in Game-Based Learning)

Springer

£80.65 29 Jun 2026
The Gamification of Higher Education: Developing a Game-Based Business Strategy in a Disrupted Marketplace
96% match

The Gamification of Higher Education: Developing a Game-Based Business Strategy in a Disrupted Marketplace

MACMILLAN

£89.99 13 Jul 2026
Computer Games and Team and Individual Learning
96% match

Computer Games and Team and Individual Learning

Elsevier

£70.67 03 Jul 2026
Practical Perspectives on Educational Theory and Game Development (Advances in Educational Technologies and Instructional Design)
96% match

Practical Perspectives on Educational Theory and Game Development (Advances in Educational Technologies and Instructional Design)

Information Science Reference

£151.06 10 Jul 2026
Gaming Lives in the Twenty-First Century: Literate Connections
96% match

Gaming Lives in the Twenty-First Century: Literate Connections

MACMILLAN

£47.20 09 Jul 2026
Videogames, Identity and Digital Subjectivity (Routledge Advances in Game Studies)
96% match

Videogames, Identity and Digital Subjectivity (Routledge Advances in Game Studies)

Routledge

£123.00 29 Jun 2026
Educational game design: Building blocks of flow experience
96% match

Educational game design: Building blocks of flow experience

VDM Verlag

£52.00 16 Jul 2026
Global Perspectives on Gameful and Playful Teaching and Learning
96% match

Global Perspectives on Gameful and Playful Teaching and Learning

Information Science Reference

£210.28 26 Jun 2026
Educational Potential of Computer Games (Continuum Studies in Education (Hardcover))
96% match

Educational Potential of Computer Games (Continuum Studies in Education (Hardcover))

Continuum

£120.00 06 Jul 2026