£179.71

Information Science Reference Global Perspectives on Gameful and Playful Teaching and Learning

Price data last checked 122 day(s) ago - refreshing...

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

Same price for 8 weeks. Today is much like next week.

£180 for 55 days straight · last change was Dec 2025

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 609 days • 609 data points (No recent data available)

Historical
Generating forecast...
£204.99 £154.02 £165.14 £176.26 £187.38 £198.50 £209.62 09 June 2024 08 November 2024 09 April 2025 08 September 2025 07 February 2026

Price Distribution

Price distribution over 609 days • 5 price ranges

Days at Price
Current Price
117 days 206 days 174 days · current 38 days 74 days 0 52 103 155 206 £159-168 £168-177 £177-186 £186-196 £196-205 Days at Price

Price Analysis

Most common range: £168-177 (206 days, 33.8%)

Price range: £159 - £205

Price levels: 5 price ranges over 609 days

Description

About the Author Matthew Farber, Ed.D. is an Assistant Professor in the Technology, Innovation, and Pedagogy program at the University of Northern Colorado. Dr. Farber has been invited to the White House, to keynote for UNESCO, and he has been interviewed about games and learning by NPR, Fox News Radio, USA TODAY and The Wall Street Journal. He is also an Edutopia blogger, a Certified BrainPOP Educator, and he is in the iCivics Educator Network. His first book, Gamify Your Classroom: A Field Guide to Game-Based Learning ― Revised Edition features a foreword from USA TODAY's Greg Toppo. He is the also co-editor of The Game Jam Guide (Carnegie Mellon University: ETC Press, 2017). His newest book, Game-Based Learning in Action: How an Expert Affinity Group Teaches with Games (Peter Lang, 2018), has a foreword from James Paul Gee. Product Description In the fast-changing field of education, the incorporation of game-based learning has been increasing in order to promote more successful learning instruction. Improving the interaction between learning outcomes and motivation in games (both digital and analog) and promoting best practices for the integration of games in instructional settings are imperative for supporting student academic achievement. Global Perspectives on Gameful and Playful Teaching and Learning is a collection of innovative research on the methods and applications that explore the cognitive and psychological aspects underpinning successful educational video games. While highlighting topics including nontraditional exercise, mobile computing, and interactive technologies, this book is ideally designed for teachers, curriculum developers, instructional designers, course designers, IT consultants, educational software developers, principals, school administrators, academicians, researchers, and students seeking current research on the design and integration of game-based learning environments.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
27 December 2019
Listed Since
30 September 2019

Barcode

No barcode data available

Similar Products You Might Like

Practical Perspectives on Educational Theory and Game Development (Advances in Educational Technologies and Instructional Design)
97% match

Practical Perspectives on Educational Theory and Game Development (Advances in Educational Technologies and Instructional Design)

£151.06 10 Mar 2026
Practical Perspectives on Educational Theory and Game Development
97% match

Practical Perspectives on Educational Theory and Game Development

£171.87 09 Jan 2026
Design, Motivation, and Frameworks in Game-Based Learning
97% match

Design, Motivation, and Frameworks in Game-Based Learning

Information Science Reference

£148.37 05 Apr 2026
Learning with Digital Games: A Practical Guide to Engaging Students in Higher Education (Open and Flexible Learning Series)
97% match

Learning with Digital Games: A Practical Guide to Engaging Students in Higher Education (Open and Flexible Learning Series)

Routledge

£157.37 12 Jan 2026
Cases on Digital Game-Based Learning: Methods, Models, and Strategies
97% match

Cases on Digital Game-Based Learning: Methods, Models, and Strategies

Information Science Reference

£148.37 09 Feb 2026
Routledge Digital Games and Learning: Research and Theory
97% match

Routledge Digital Games and Learning: Research and Theory

Routledge

£125.00 18 Apr 2026
Design, Motivation, and Frameworks in Game-Based Learning
97% match

Design, Motivation, and Frameworks in Game-Based Learning

Information Science Reference

£117.02 10 Mar 2026
Computer Games and Team and Individual Learning
97% match

Computer Games and Team and Individual Learning

Elsevier

£70.67 23 Feb 2026
Digital Games and Learning: Research and Theory (Digital Games, Simulations, and Play in Learning)
97% match

Digital Games and Learning: Research and Theory (Digital Games, Simulations, and Play in Learning)

Routledge

£46.99 13 Apr 2026
Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics (Advances in Game-Based Learning)
97% match

Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics (Advances in Game-Based Learning)

Springer

£78.23 15 Feb 2026
Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics (Advances in Game-Based Learning)
97% match

Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics (Advances in Game-Based Learning)

Springer

£82.15 08 Mar 2026
Game-Based Learning and Gamification for Education
97% match

Game-Based Learning and Gamification for Education

£58.09 21 Feb 2026
Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations (Advances in Game-based Learning)
96% match

Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations (Advances in Game-based Learning)

Information Science Reference

£163.79 12 Jan 2026
Gaming Innovations in Higher Education - IGI Global Book
96% match

Gaming Innovations in Higher Education - IGI Global Book

Information Science Reference

£117.04 18 Apr 2026
Information Science Reference - Game Enhanced Learning Book
96% match

Information Science Reference - Game Enhanced Learning Book

Information Science Reference

£129.76 10 Mar 2026
Teaching in the Game-Based Classroom: Practical Strategies for Grades 6-12
96% match

Teaching in the Game-Based Classroom: Practical Strategies for Grades 6-12

Routledge

£136.11 06 Feb 2026
Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences
96% match

Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences

CRC Press

£49.44 04 Feb 2026
Gamification-Based E-Learning Strategies for Computer Programming Education (Advances in Game-Based Learning)
96% match

Gamification-Based E-Learning Strategies for Computer Programming Education (Advances in Game-Based Learning)

Information Science Reference

£171.63 12 Jan 2026
Handbook of Research on Gaming Trends in P-12 Education (Advances in Game-Based Learning)
96% match

Handbook of Research on Gaming Trends in P-12 Education (Advances in Game-Based Learning)

Information Science Reference

£265.88 14 Jan 2026
Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices
96% match

Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices

Information Science Reference

£65.33 30 Jan 2026
Enhancing Education and Training Initiatives Through Serious Games (Advances in Educational Technologies and Instructional Design)
96% match

Enhancing Education and Training Initiatives Through Serious Games (Advances in Educational Technologies and Instructional Design)

Information Science Reference

£156.20 02 Mar 2026
Global Perspectives on Gameful and Playful Teaching and Learning
96% match

Global Perspectives on Gameful and Playful Teaching and Learning

Information Science Reference

£159.35 07 Feb 2026
Aesthetics and Design for Game-based Learning (Digital Games, Simulations, and Play in Learning)
96% match

Aesthetics and Design for Game-based Learning (Digital Games, Simulations, and Play in Learning)

Routledge

£112.87 08 Jan 2026
Educational game design: Building blocks of flow experience
96% match

Educational game design: Building blocks of flow experience

VDM Verlag

£51.09 19 Apr 2026