We can't find the internet
Attempting to reconnect
Something went wrong
Hang in there while we get back on track
£182.99
This is the most expensive it has ever been. Walk away.
£183 today · previous high £183 · all-time low £173
Information Science Reference Algorithmic and Architectural Gaming Design: Implementation and Development
Price data last checked 64 day(s) ago - refreshing...
We'll watch every seller, every day. One email when your price arrives.
Price History & Forecast
Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.
Last 27 days · 27 data points (no recent data)
Price data last checked 64 day(s) ago - refreshing...
NEW HERE?
Amazon shows you one price. We show you all of them.
Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.
WHAT'S ON THIS PAGE
when this has been cheap or pricey
where the price is heading next
all-time high & low, recent range
name your number, we'll email you
Price Distribution
Price distribution over 27 days • 2 price levels
Price Analysis
Most common price: £173 (24 days, 88.9%)
Price range: £173 - £183
Price levels: 2 different prices over 27 days
Description
Product Specifications
- Format
- hardcover
- ASIN
- 1466616342
- Domain
- Amazon UK
- Release Date
- 31 May 2012
- Listed Since
- 23 December 2011
Barcode
No barcode data available
Similar Products You Might Like
The Digital Gaming Handbook
CRC Press
Serious Game Design and Development: Technologies for Training and Learning (Advances in Multimedia and Interactive Technologies)
Information Science Reference
GAME DESIGN PERSPECTIVES (ADVANCES IN COMPUTER GRAPHICS AND GAME DEVELOPMENT SERIES)
Cengage Learning
Critical Gaming: Interactive History and Virtual Heritage
Routledge
Videogames and Education: Humanistic Approaches to an Emergent Art Form (History, Humanities, and New Technology)
Routledge
The Art of Videogames: 10 (New Directions in Aesthetics)
Wiley
Gaming as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art: 12 (Video Games and the Humanities, 12)
De Gruyter Oldenbourg
Business, Technological, and Social Dimensions of Computer Games: Multidisciplinary Developments
Information Science Reference
Design and Implementation of Educational Games: Theoretical and Practical Perspectives (Premier Reference Source)
Information Science Reference
The Digital Gaming Handbook
CRC Press
Videogames, Identity and Digital Subjectivity (Routledge Advances in Game Studies)
Routledge
Inside the Video Game Industry: Game Developers Talk About the Business of Play
Routledge
Game Design Theory: A New Philosophy for Understanding Games
CRC Press
Video Games and Interactive Media: A Glimpse at New Digital Entertainment
Routledge
Cases on Digital Game-Based Learning: Methods, Models, and Strategies
Information Science Reference
Video Games and Interactive Media: New Digital Entertainment
CRC Press
Understanding Games and Game Cultures
Sage Publishing
Videogames
Routledge
Game Design Theory: A New Philosophy for Understanding Games
CRC Press
Teaching Video Game Design Fundamentals: A Guide for Educating with Practical Examples and Learning Materials
CRC Press
Videogames, Identity and Digital Subjectivity - Routledge
Routledge
Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives (Advances in Human and Social Aspects of Technology)
Information Science Reference
The Video Game Industry: Formation, Present State, and Future (Routledge Studies in Innovation, Organizations and Technology)
Routledge
The Video Game Industry: Formation, Present State, and Future (Routledge Studies in Innovation, Organizations and Technology)
Routledge