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Routledge Videogames, Identity and Digital Subjectivity Book

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Description

Explore the connection between gaming and the modern digital age with Videogames, Identity and Digital Subjectivity from the Routledge Advances in Game Studies series. This book examines how videogames serve as a way to understand a world being reshaped by digital technologies. As unique blends of software and fiction, these games provide a way to represent and explore how digitization affects daily life. By modeling new technologies like artificial intelligence routines, data mining techniques, and augmented reality interfaces, games offer a window into our changing world. This text looks at how games dramatize the impact of technology on fundamental aspects of human existence, including identity, nationality, sexuality, health, and work. It invites readers to engage with these complex issues through the lens of play, making it an essential read for those studying the social and cultural implications of gaming and digital transformation.

Key Features

Examines how videogames act as a medium for understanding a world transformed by digital technologies.

Analyzes the role of software and fiction in representing the effects of digitization on daily life.

Explores the inclusion of modern technologies such as artificial intelligence and data mining within games.

Investigates how gaming dramatizes the impact of technology on identity, nationality, and sexuality.

Provides insights into the relationship between digital interfaces and concepts of health and work.

Part of the Routledge Advances in Game Studies series for academic and professional insight.

Product Specifications

Format
paperback
Domain
Amazon UK
Release Date
10 December 2019
Listed Since
03 December 2019

Barcode

No barcode data available

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