We can't find the internet
Attempting to reconnect
Something went wrong
Hang in there while we get back on track
£1,110.91
Routledge Video Games and Gaming Culture (Critical Concepts in Media and Cultural Studies)
Price data last checked 43 day(s) ago - refreshing...
We'll watch every seller, every day. One email when your price arrives.
This is the most expensive it has ever been. Walk away.
£1,111 today · previous high £1,111 · all-time low £1,088
NEW HERE?
Amazon shows you one price. We show you all of them.
Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.
WHAT'S ON THIS PAGE
when this has been cheap or pricey
where the price is heading next
all-time high & low, recent range
name your number, we'll email you
Price History & Forecast
Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.
Last 48 days · 48 data points (no recent data)
Price Distribution
Price distribution over 48 days • 2 price levels
Price Analysis
Most common price: £1111 (35 days, 72.9%)
Price range: £1088 - £1111
Price levels: 2 different prices over 48 days
Description
Product Specifications
- Brand
- Routledge
- Format
- hardcover
- ASIN
- 1138811254
- Domain
- Amazon UK
- Release Date
- 13 April 2016
- Listed Since
- 19 August 2015
Barcode
No barcode data available
Similar Products You Might Like
Gaming as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art: 12 (Video Games and the Humanities, 12)
De Gruyter Oldenbourg
Online Gaming in Context: The social and cultural significance of online games (Routledge Advances in Sociology)
Routledge
Routledge Critical Gaming: Interactive History and Virtual Heritage
Routledge
Business, Technological, and Social Dimensions of Computer Games: Multidisciplinary Developments
Information Science Reference
Video Games and Interactive Media: A Glimpse at New Digital Entertainment
Routledge
Gaming Globally: Production, Play, and Place (Critical Media Studies)
MACMILLAN
Video Games as Culture: Considering the Role and Importance of Video Games in Contemporary Society (Routledge Advances in Sociology)
Routledge
Understanding Games and Game Cultures
Sage Publications
How Video Games Impact Players: The Pitfalls and Benefits of a Gaming Society
Lexington Books
Playing Video Games: Motives, Responses, and Consequences (Routledge Communication Series)
Routledge
Videogames, Identity and Digital Subjectivity (Routledge Advances in Game Studies)
Routledge
Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives (Advances in Human and Social Aspects of Technology)
Information Science Reference
Careers in Gaming: Print Purchase Includes Free Online Access
Salem Press
Application of Gaming in New Media Marketing (Advances in Marketing, Customer Relationship Management, and E-Services)
IGI Global
Computer Games and Technical Communication: Critical Methods and Applications at the Intersection (Routledge Studies in Technical Communication, Rhetoric, and Culture)
Routledge
Inside the Video Game Industry: Game Developers Talk About the Business of Play
Routledge
Springer - Computer Games and New Media Cultures Handbook
Springer
Working with Video Gamers and Games in Therapy: A Clinician's Guide
Routledge
Routledge Videogames, Identity and Digital Subjectivity Book
Routledge
The Games Design Reader – A Rules of Play Anthology (The MIT Press)
MIT Press
Playing Video Games: Motives, Responses, and Consequences (Routledge Communication Series)
Routledge
Information Science Reference - Gaming and Simulations Research
Information Science Reference
The Routledge Handbook of Philosophy of Games
Routledge
Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations (Advances in Game-based Learning)
Information Science Reference