£148.84

Routledge Computer Games and Technical Communication: Critical Methods and Applications at the Intersection (Routledge Studies in Technical Communication, Rhetoric, and Culture)

Price data last checked 99 day(s) ago - refreshing...

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

This is the most expensive it has ever been. Walk away.

£149 today · previous high £149 · all-time low £116

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 632 days • 632 data points (No recent data available)

Historical
Generating forecast...
£148.84 £112.25 £120.24 £128.22 £136.20 £144.18 £152.17 09 June 2024 13 November 2024 20 April 2025 25 September 2025 02 March 2026

Price Distribution

Price distribution over 632 days • 9 price levels

Days at Price
Current Price
46 days 15 days 13 days 127 days 18 days 15 days 222 days 138 days 38 days · current 0 56 111 167 222 £116 £119 £121 £128 £129 £130 £132 £140 £149 Days at Price

Price Analysis

Most common price: £132 (222 days, 35.1%)

Price range: £116 - £149

Price levels: 9 different prices over 632 days

Description

Taking as its point of departure the fundamental observation that games are both technical and symbolic, this collection investigates the multiple intersections between the study of computer games and the discipline of technical and professional writing. Divided into five parts, Computer Games and Technical Communication engages with questions related to workplace communities and gamic simulations; industry documentation; manuals, gameplay, and ethics; training, testing, and number crunching; and the work of games and gamifying work. In that computer games rely on a complex combination of written, verbal, visual, algorithmic, audio, and kinesthetic means to convey information, technical and professional writing scholars are uniquely poised to investigate the intersection between the technical and symbolic aspects of the computer game complex. The contributors to this volume bring to bear the analytic tools of the field to interpret the roles of communication, production, and consumption in this increasingly ubiquitous technical and symbolic medium.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
28 October 2014
Listed Since
02 July 2014

Barcode

No barcode data available

Similar Products You Might Like

Videogames and Education: Humanistic Approaches to an Emergent Art Form (History, Humanities, and New Technology)
97% match

Videogames and Education: Humanistic Approaches to an Emergent Art Form (History, Humanities, and New Technology)

Routledge

£115.00 12 Jan 2026
Video Games and Interactive Media: A Glimpse at New Digital Entertainment
97% match

Video Games and Interactive Media: A Glimpse at New Digital Entertainment

Routledge

£49.99 07 Mar 2026
Gaming as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art: 12 (Video Games and the Humanities, 12)
97% match

Gaming as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art: 12 (Video Games and the Humanities, 12)

De Gruyter Oldenbourg

£86.45 01 Mar 2026
Computer Games as Educational and Management Tools: Uses and Approaches
97% match

Computer Games as Educational and Management Tools: Uses and Approaches

Information Science Reference

£58.49 02 Mar 2026
Inside the Video Game Industry: Game Developers Talk About the Business of Play
97% match

Inside the Video Game Industry: Game Developers Talk About the Business of Play

Routledge

£144.59 09 Mar 2026
Videogames
97% match

Videogames

Routledge

£136.27 09 Mar 2026
Understanding Games and Game Cultures
97% match

Understanding Games and Game Cultures

Sage Publications

£96.58 11 Mar 2026
Video Games and Gaming Culture (Critical Concepts in Media and Cultural Studies)
97% match

Video Games and Gaming Culture (Critical Concepts in Media and Cultural Studies)

Routledge

£1,014.40 12 Jan 2026
Business, Technological, and Social Dimensions of Computer Games: Multidisciplinary Developments
97% match

Business, Technological, and Social Dimensions of Computer Games: Multidisciplinary Developments

Information Science Reference

£60.33 11 Mar 2026
Game Design Theory: A New Philosophy for Understanding Games
97% match

Game Design Theory: A New Philosophy for Understanding Games

CRC Press

£44.15 16 Feb 2026
Cases on Digital Game-Based Learning: Methods, Models, and Strategies
97% match

Cases on Digital Game-Based Learning: Methods, Models, and Strategies

Information Science Reference

£148.37 09 Feb 2026
Videogames, Identity and Digital Subjectivity (Routledge Advances in Game Studies)
97% match

Videogames, Identity and Digital Subjectivity (Routledge Advances in Game Studies)

Routledge

£123.00 14 Feb 2026
Working with Video Gamers and Games in Therapy: A Clinician's Guide
97% match

Working with Video Gamers and Games in Therapy: A Clinician's Guide

Routledge

£109.97 30 Jan 2026
Game Design Tools: Cognitive, Psychological, and Practical Approaches
97% match

Game Design Tools: Cognitive, Psychological, and Practical Approaches

CRC Press

£46.61 16 Feb 2026
The Routledge Companion to Video Game Studies (Routledge Media and Cultural Studies Companions)
97% match

The Routledge Companion to Video Game Studies (Routledge Media and Cultural Studies Companions)

£136.53 10 Jan 2026
The Routledge Handbook of Philosophy of Games
97% match

The Routledge Handbook of Philosophy of Games

£173.12 14 Jan 2026
How Video Games Impact Players: The Pitfalls and Benefits of a Gaming Society
97% match

How Video Games Impact Players: The Pitfalls and Benefits of a Gaming Society

Lexington Books

£90.00 05 Apr 2026
Application of Gaming in New Media Marketing (Advances in Marketing, Customer Relationship Management, and E-Services)
97% match

Application of Gaming in New Media Marketing (Advances in Marketing, Customer Relationship Management, and E-Services)

IGI Global

£179.71 08 Mar 2026
Routledge Digital Games and Learning: Research and Theory
96% match

Routledge Digital Games and Learning: Research and Theory

Routledge

£125.00 18 Apr 2026
Advances in Game Design and Development Research (Computer Science, Technology and Applications)
96% match

Advances in Game Design and Development Research (Computer Science, Technology and Applications)

Nova Science Publishers Inc

£156.28 23 Jan 2026
Discoveries in Gaming and Computer-Mediated Simulations: New Interdisciplinary Applications
96% match

Discoveries in Gaming and Computer-Mediated Simulations: New Interdisciplinary Applications

Information Science Reference

£58.49 02 Mar 2026
GAME DESIGN PERSPECTIVES (ADVANCES IN COMPUTER GRAPHICS AND GAME DEVELOPMENT SERIES)
96% match

GAME DESIGN PERSPECTIVES (ADVANCES IN COMPUTER GRAPHICS AND GAME DEVELOPMENT SERIES)

Cengage Learning

£77.99 28 Jan 2026
Honoring the Code: Conversations with Great Game Designers
96% match

Honoring the Code: Conversations with Great Game Designers

CRC Press

£44.99 07 Mar 2026
The Video Game Theory Reader 2
96% match

The Video Game Theory Reader 2

Routledge

£38.62 01 Mar 2026