£67.92

MACMILLAN Gaming Globally: Production, Play, and Place (Critical Media Studies)

Price data last checked 94 day(s) ago - refreshing...

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

Same price for 30 weeks. Today is much like next week.

£68 for 212 days straight · last change was Aug 2025

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 637 days • 637 data points (No recent data available)

Historical
Generating forecast...
£73.59 £18.71 £30.68 £42.66 £54.63 £66.61 £78.58 10 June 2024 16 November 2024 24 April 2025 30 September 2025 08 March 2026

Price Distribution

Price distribution over 637 days • 5 price ranges

Days at Price
Current Price
91 days 29 days 44 days 59 days 414 days · current 0 104 207 311 414 £24-34 £34-44 £44-54 £54-64 £64-74 Days at Price

Price Analysis

Most common range: £64-74 (414 days, 65.0%)

Price range: £24 - £74

Price levels: 5 price ranges over 637 days

Description

Video games are inherently transnational by virtue of industrial, textual, and player practices. The contributors touch upon nations not usually examined by game studies - including the former Czechoslovakia, Turkey, India, and Brazil - and also add new perspectives to the global hubs of China, Singapore, Australia, Japan, and the United States. Review 'From the exploitation of cheap and anonymous female labor (Nina Huntemann), to the emergence of unpaid creators as ROM hackers and fan translators (Mia Consalvo) and the cultural work of game developers in the Middle East (Vit Sisler), contributions provide useful, if necessarily episodic, insights into the sometimes grim realities behind the fantasies of game playing. Well edited and properly documented, this collection provides useful insights for those who study the acts of video games on the globalized stage. Summing Up: Recommended. Upper-division undergraduates and above.' - CHOICE Book Description An in-depth look at video games in a global context About the Author Ben Aslinger is Assistant Professor of Media and Culture in the Department of English and Media Studies at Bentley University.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
28 December 2012
Listed Since
04 April 2012

Barcode

No barcode data available

Similar Products You Might Like

Gaming as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art: 12 (Video Games and the Humanities, 12)
97% match

Gaming as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art: 12 (Video Games and the Humanities, 12)

De Gruyter Oldenbourg

£86.45 01 Mar 2026
Transnational Contexts of Culture, Gender, Class, and Colonialism in Play: Video Games in East Asia (East Asian Popular Culture)
97% match

Transnational Contexts of Culture, Gender, Class, and Colonialism in Play: Video Games in East Asia (East Asian Popular Culture)

MACMILLAN

£84.79 18 Feb 2026
Understanding Games and Game Cultures
97% match

Understanding Games and Game Cultures

Sage Publications

£96.58 11 Mar 2026
Video Games and Gaming Culture (Critical Concepts in Media and Cultural Studies)
97% match

Video Games and Gaming Culture (Critical Concepts in Media and Cultural Studies)

Routledge

£1,014.40 12 Jan 2026
How Video Games Impact Players: The Pitfalls and Benefits of a Gaming Society
97% match

How Video Games Impact Players: The Pitfalls and Benefits of a Gaming Society

Lexington Books

£90.00 05 Apr 2026
Videogames and Education: Humanistic Approaches to an Emergent Art Form (History, Humanities, and New Technology)
97% match

Videogames and Education: Humanistic Approaches to an Emergent Art Form (History, Humanities, and New Technology)

Routledge

£115.00 12 Jan 2026
Global Game Industries and Cultural Policy (Palgrave Global Media Policy and Business)
97% match

Global Game Industries and Cultural Policy (Palgrave Global Media Policy and Business)

MACMILLAN

£99.83 05 Apr 2026
The Digital Gaming Handbook
97% match

The Digital Gaming Handbook

CRC Press

£114.00 07 Apr 2026
Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives (Advances in Human and Social Aspects of Technology)
97% match

Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives (Advances in Human and Social Aspects of Technology)

Information Science Reference

£163.79 12 Jan 2026
Gaming Cultures and Place in Asia-Pacific (Routledge Studies in New Media and Cyberculture)
97% match

Gaming Cultures and Place in Asia-Pacific (Routledge Studies in New Media and Cyberculture)

Routledge

£140.35 22 Feb 2026
Video Games and Interactive Media: A Glimpse at New Digital Entertainment
97% match

Video Games and Interactive Media: A Glimpse at New Digital Entertainment

Routledge

£49.99 07 Mar 2026
Inside the Video Game Industry: Game Developers Talk About the Business of Play
97% match

Inside the Video Game Industry: Game Developers Talk About the Business of Play

Routledge

£144.59 09 Mar 2026
Games Girls Play: Contexts of Girls and Video Games (Studies in New Media)
97% match

Games Girls Play: Contexts of Girls and Video Games (Studies in New Media)

Lexington Books

£90.00 11 Apr 2026
Algorithmic and Architectural Gaming Design: Implementation and Development
96% match

Algorithmic and Architectural Gaming Design: Implementation and Development

Information Science Reference

£163.79 14 Jan 2026
Videogames
96% match

Videogames

Routledge

£136.27 09 Mar 2026
Springer - Computer Games and New Media Cultures Handbook
96% match

Springer - Computer Games and New Media Cultures Handbook

Springer

£114.49 20 Apr 2026
Integrating Video Game Research and Practice in Library and Information Science
96% match

Integrating Video Game Research and Practice in Library and Information Science

Information Science Reference

£156.21 08 Jan 2026
Video Games as Culture: Considering the Role and Importance of Video Games in Contemporary Society (Routledge Advances in Sociology)
96% match

Video Games as Culture: Considering the Role and Importance of Video Games in Contemporary Society (Routledge Advances in Sociology)

Routledge

£40.19 15 Apr 2026
The Art of Videogames: 10 (New Directions in Aesthetics)
96% match

The Art of Videogames: 10 (New Directions in Aesthetics)

Wiley-Blackwell

£61.79 06 Mar 2026
Playing with Videogames
96% match

Playing with Videogames

Routledge

£144.85 01 Mar 2026
The Digital Gaming Handbook
96% match

The Digital Gaming Handbook

CRC Press

£51.99 05 Feb 2026
Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations (Advances in Game-based Learning)
96% match

Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations (Advances in Game-based Learning)

Information Science Reference

£163.79 12 Jan 2026
Video Games and Well-being: Press Start (Palgrave Studies in Cyberpsychology)
96% match

Video Games and Well-being: Press Start (Palgrave Studies in Cyberpsychology)

Palgrave Pivot

£48.23 10 Apr 2026
The Video Game Theory Reader 2
96% match

The Video Game Theory Reader 2

Routledge

£48.49 27 Feb 2026