£100.10

MACMILLAN The Chinese Video Game Industry (Palgrave Games in Context)

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Last 71 days · 71 data points (no recent data)

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£100.10 £97.11 £97.76 £98.41 £99.07 £99.72 £100.37 26 April 2026 13 May 2026 31 May 2026 17 June 2026 05 July 2026

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30 days 41 days · current 0 10 21 31 41 £97 £100 Days at Price

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Most common price: £100 (41 days, 57.7%)

Price range: £97 - £100

Price levels: 2 different prices over 71 days

Description

The recent and dramatic development of China’s economy and international political muscle is especially pronounced in the country’s video game industry. Now the largest of its kind in the world by gross revenue, the Chinese video game industry impacts every player in the global game market and has begun to directly influence the nature of the video game medium itself. From its conceptualization of the player as a category and commodity, to its approach to the design, development, and marketing of products and services, the Chinese game industry is engaging in a complex, innovative, and fascinating reimagining of the video game as a cultural and industrial force. The purpose of The Chinese Video Game Industry is to help introduce and investigate this industrial and cultural powerhouse. The book’s contributors array the industry across its history, economics, organization, politics, and cultures, documenting its rise, exploring its operational, cultural, and aesthetic characteristics, and capturing its context vis-à-vis the global media landscape. In so doing, the contributors provide a robust resource for anyone interested in studying, building, or even simply appreciating games.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
03 January 2024
Listed Since
11 July 2023

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