Price loading...

Springer Computer Games and New Media Cultures: A Handbook of Digital Games Studies

Price data last checked 92 day(s) ago - refreshing...

View at Amazon

Price History & Forecast

No Price Data Available

Price history will appear here once data is collected from Amazon.

Price Distribution

No price data available for histogram

Description

The International Handbook of Digital Games Studies provides an up-to-date overview of the field and perspectives for the future. The focus lies on aesthetic, social, cultural and educational aspects of computer games and persistent (multiplayer) game worlds.

Product Specifications

Format
paperback
Domain
Amazon UK
Publication Date
11 June 2014
Listed Since
13 June 2014

Barcode

No barcode data available

Similar Products You Might Like

Springer - Computer Games and New Media Cultures Handbook
95% match

Springer - Computer Games and New Media Cultures Handbook

Springer

£114.49 20 Apr 2026
Handbook of Multimedia for Digital Entertainment and Arts
93% match

Handbook of Multimedia for Digital Entertainment and Arts

Springer

£147.91 11 Mar 2026
Handbook of Multimedia for Digital Entertainment and Arts
93% match

Handbook of Multimedia for Digital Entertainment and Arts

Springer

£145.36 10 Mar 2026
Game User Experience And Player-Centered Design (International Series on Computer, Entertainment and Media Technology)
92% match

Game User Experience And Player-Centered Design (International Series on Computer, Entertainment and Media Technology)

Springer

£109.99 11 Jan 2026
Springer - Games and Narrative: Theory and Practice Book
92% match

Springer - Games and Narrative: Theory and Practice Book

Springer

£128.11 28 Feb 2026
Business, Technological, and Social Dimensions of Computer Games: Multidisciplinary Developments
92% match

Business, Technological, and Social Dimensions of Computer Games: Multidisciplinary Developments

Information Science Reference

£60.33 11 Mar 2026
Multiplayer: The Social Aspects of Digital Gaming (Routledge Studies in European Communication Research and Education)
91% match

Multiplayer: The Social Aspects of Digital Gaming (Routledge Studies in European Communication Research and Education)

Routledge

£110.00 09 Mar 2026
The Philosophy of Computer Games: 7 (Philosophy of Engineering and Technology, 7)
91% match

The Philosophy of Computer Games: 7 (Philosophy of Engineering and Technology, 7)

Springer

£104.16 09 Mar 2026
Discoveries in Gaming and Computer-Mediated Simulations: New Interdisciplinary Applications
91% match

Discoveries in Gaming and Computer-Mediated Simulations: New Interdisciplinary Applications

Information Science Reference

£58.49 02 Mar 2026
The Digital Gaming Handbook
91% match

The Digital Gaming Handbook

CRC Press

£51.99 05 Feb 2026
Contemporary Research on Intertextuality in Video Games (Advances in Multimedia and Interactive Technologies)
91% match

Contemporary Research on Intertextuality in Video Games (Advances in Multimedia and Interactive Technologies)

Information Science Reference

£156.20 30 Mar 2026
Digital Media: The Future
91% match

Digital Media: The Future

Springer

£65.99 17 Feb 2026
Game User Experience Evaluation (Human–Computer Interaction Series)
91% match

Game User Experience Evaluation (Human–Computer Interaction Series)

Springer

£73.52 14 Apr 2026
Game User Experience Evaluation (Human–Computer Interaction Series)
91% match

Game User Experience Evaluation (Human–Computer Interaction Series)

Springer

£74.07 27 Mar 2026
Information Science Reference - Gaming and Simulations Research
91% match

Information Science Reference - Gaming and Simulations Research

Information Science Reference

£124.87 16 Apr 2026
Computer Games as Educational and Management Tools: Uses and Approaches
91% match

Computer Games as Educational and Management Tools: Uses and Approaches

Information Science Reference

£58.49 02 Mar 2026
Multiplayer Online Games: Origins, Players, and Social Dynamics
91% match

Multiplayer Online Games: Origins, Players, and Social Dynamics

CRC Press

£67.70 02 Mar 2026
Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics (Advances in Game-Based Learning)
91% match

Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics (Advances in Game-Based Learning)

Springer

£78.23 15 Feb 2026
Videogames
90% match

Videogames

Routledge

£136.27 09 Mar 2026
Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations (Advances in Game-based Learning)
90% match

Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations (Advances in Game-based Learning)

Information Science Reference

£163.79 12 Jan 2026
Routledge Digital Generations: Children and New Media Book
90% match

Routledge Digital Generations: Children and New Media Book

Routledge

£142.19 21 Apr 2026
Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives (Advances in Human and Social Aspects of Technology)
90% match

Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives (Advances in Human and Social Aspects of Technology)

Information Science Reference

£163.79 12 Jan 2026
Computer Games as a Sociocultural Phenomenon: Games Without Frontiers - War Without Tears
90% match

Computer Games as a Sociocultural Phenomenon: Games Without Frontiers - War Without Tears

MACMILLAN

£37.00 05 Mar 2026
Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions (Premier Reference Source)
90% match

Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions (Premier Reference Source)

Information Science Reference

£62.47 13 Jan 2026