£87.22

Wiley Handbook of Digital Games - Research and Development

Price data last checked 25 day(s) ago - will refresh soon

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

This is the usual price. Wait for it to drop, or tell us your number.

£87 today · usual range £82–£89 · best ever £82

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 66 days • 66 data points (No recent data available)

Historical
Generating forecast...
£89.18 £81.36 £83.07 £84.77 £86.48 £88.18 £89.89 22 February 2026 10 March 2026 26 March 2026 11 April 2026 28 April 2026

Price Distribution

Price distribution over 66 days • 5 price levels

Days at Price
Current Price
9 days 17 days 12 days 20 days · current 8 days 0 5 10 15 20 £82 £85 £86 £87 £89 Days at Price

Price Analysis

Most common price: £87 (20 days, 30.3%)

Price range: £82 - £89

Price levels: 5 different prices over 66 days

Description

The Handbook of Digital Games by Wiley provides a comprehensive look at the current state of digital games research and development. This volume is designed for students, professionals, and anyone interested in entering the rapidly growing digital games industry. While many books cover specific popular topics, this work stands out by bringing together traditional and emerging facets of gaming across multiple disciplines in one place. Whether you are currently working in the field or studying the mechanics of play, this book serves as a central resource for understanding the complex landscape of modern gaming. It bridges the gap between different areas of study, offering a unified perspective that is often missing from specialized texts. This is an essential addition to your library if you want to understand how various disciplines intersect to drive the future of digital game development.

Key Features

Covers the current state of research and development in the digital games industry.

Combines traditional and emerging gaming facets across multiple disciplines in a single volume.

Designed for students and professionals currently working within the digital games sector.

Provides a resource for those considering entering the rapidly growing gaming industry.

Offers a comprehensive perspective that goes beyond books focused on single popular topics.

Product Specifications

Brand
Wiley
Format
hardcover
Domain
Amazon UK
Release Date
09 May 2014
Listed Since
19 May 2012

Barcode

No barcode data available

Similar Products You Might Like

Handbook of Computer Games Technology: Volume II: 2
98% match

Handbook of Computer Games Technology: Volume II: 2

Clanrye International

£69.96 01 Mar 2026
Handbook of Computer Games Technology: Volume I: 1
98% match

Handbook of Computer Games Technology: Volume I: 1

Clanrye International

£70.23 11 Mar 2026
The Digital Gaming Handbook
98% match

The Digital Gaming Handbook

CRC Press

£51.99 05 Feb 2026
The Digital Gaming Handbook
97% match

The Digital Gaming Handbook

CRC Press

£114.00 07 Apr 2026
Handbook of Research on Gamification Dynamics and User Experience Design (Advances in Web Technologies and Engineering)
97% match

Handbook of Research on Gamification Dynamics and User Experience Design (Advances in Web Technologies and Engineering)

£301.19 09 Jan 2026
Computer Games and New Media Cultures: A Handbook of Digital Games Studies
97% match

Computer Games and New Media Cultures: A Handbook of Digital Games Studies

Springer

£114.51 23 Jan 2026
De Gruyter (Not) In the Game: History, Paratexts, and Games 13
96% match

De Gruyter (Not) In the Game: History, Paratexts, and Games 13

De Gruyter Oldenbourg

£82.88 01 May 2026
Videogames and Education: Humanistic Approaches to an Emergent Art Form (History, Humanities, and New Technology)
96% match

Videogames and Education: Humanistic Approaches to an Emergent Art Form (History, Humanities, and New Technology)

Routledge

£115.00 12 Jan 2026
CRC Press Basics of Game Design - Professional Industry Guide
96% match

CRC Press Basics of Game Design - Professional Industry Guide

CRC Press

£174.80 30 Apr 2026
Routledge Critical Gaming: Interactive History and Virtual Heritage
96% match

Routledge Critical Gaming: Interactive History and Virtual Heritage

Routledge

£127.67 22 Apr 2026
Handbook of Research on Serious Games for Educational Applications (Advances in Game-Based Learning)
96% match

Handbook of Research on Serious Games for Educational Applications (Advances in Game-Based Learning)

Information Science Reference

£238.21 13 Jan 2026
GAME DESIGN PERSPECTIVES (ADVANCES IN COMPUTER GRAPHICS AND GAME DEVELOPMENT SERIES)
96% match

GAME DESIGN PERSPECTIVES (ADVANCES IN COMPUTER GRAPHICS AND GAME DEVELOPMENT SERIES)

Cengage Learning

£77.99 28 Jan 2026
Handbook of Research on Improving Learning and Motivation Through Educational Games: Multidisciplinary Approaches (Advances in Game-Based Learning)
96% match

Handbook of Research on Improving Learning and Motivation Through Educational Games: Multidisciplinary Approaches (Advances in Game-Based Learning)

Information Science Reference

£440.00 14 Jan 2026
Basics of Game Design
96% match

Basics of Game Design

CRC Press

£67.15 28 Jan 2026
Understanding Games and Game Cultures
96% match

Understanding Games and Game Cultures

Sage Publications

£96.58 11 Mar 2026
Cases on Digital Game-Based Learning: Methods, Models, and Strategies
96% match

Cases on Digital Game-Based Learning: Methods, Models, and Strategies

Information Science Reference

£148.37 09 Feb 2026
Handbook of Research on the Influence and Effectiveness of Gamification in Education (Advances in Game-based Learning)
96% match

Handbook of Research on the Influence and Effectiveness of Gamification in Education (Advances in Game-based Learning)

£246.05 14 Jan 2026
Design and Implementation of Educational Games: Theoretical and Practical Perspectives (Premier Reference Source)
96% match

Design and Implementation of Educational Games: Theoretical and Practical Perspectives (Premier Reference Source)

Information Science Reference

£60.59 23 Apr 2026
Computer Games as Educational and Management Tools: Uses and Approaches
96% match

Computer Games as Educational and Management Tools: Uses and Approaches

Information Science Reference

£58.49 02 Mar 2026
Global Game Industries and Cultural Policy (Palgrave Global Media Policy and Business)
96% match

Global Game Industries and Cultural Policy (Palgrave Global Media Policy and Business)

MACMILLAN

£99.83 05 Apr 2026
Video Games and Interactive Media: A Glimpse at New Digital Entertainment
96% match

Video Games and Interactive Media: A Glimpse at New Digital Entertainment

Routledge

£49.99 07 Mar 2026
CRC Press Video Games and Interactive Media Book
96% match

CRC Press Video Games and Interactive Media Book

CRC Press

£174.75 08 May 2026
Advances in Game Design and Development Research (Computer Science, Technology and Applications)
96% match

Advances in Game Design and Development Research (Computer Science, Technology and Applications)

Nova Science Publishers Inc

£156.28 23 Jan 2026
Fundamentals of Game Design
96% match

Fundamentals of Game Design

New Riders

£41.64 07 May 2026