£82.88

De Gruyter Oldenbourg De Gruyter (Not) In the Game: History, Paratexts, and Games 13

Price data last checked 44 day(s) ago - refreshing...

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

It has never been this cheap. We have no record of a lower price.

£83 today · cheaper than every other day in the last 3 months

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 47 days • 47 data points (No recent data available)

Historical
Generating forecast...
£87.95 £82.37 £83.59 £84.81 £86.02 £87.24 £88.46 16 March 2026 27 March 2026 08 April 2026 19 April 2026 01 May 2026

Price Distribution

Price distribution over 47 days • 3 price levels

Days at Price
Current Price
28 days · current 4 days 15 days 0 7 14 21 28 £83 £87 £88 Days at Price

Price Analysis

Most common price: £83 (28 days, 59.6%)

Price range: £83 - £88

Price levels: 3 different prices over 47 days

Description

Explore the deep connection between video games and historical representation in (Not) In the Game: History, Paratexts, and Games: 13. This academic work from the Video Games and the Humanities series examines how the gaming industry uses history to market products and how the creation and promotion of games leave lasting historical markers. Instead of looking only at the gameplay itself, this book shifts the focus toward paratexts, which are the various accompanying elements that orbit a game. Through detailed case studies, readers can learn how these ancillary materials provide access to a game's history and how we can use historical methods to study the medium of video games more effectively. This text is a valuable resource for those interested in how history is used within the digital landscape and how the broader context of a game's development and marketing shapes our understanding of the medium. It provides a new way to analyze the relationship between gaming and historical study.

Key Features

Examines how the video game industry uses historical themes and settings to sell products to consumers.

Provides a detailed look at paratexts and the accompanying elements that surround and define a game's identity.

Shifts the academic debate from the games themselves to the wider ancillary materials used in promotion and creation.

Includes various case studies that explore the relationship between gaming and the humanities.

Offers insights into how we can use historical methods to better study the evolution of video games.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
07 August 2023
Listed Since
09 January 2023

Barcode

No barcode data available

Similar Products You Might Like

Gaming as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art: 12 (Video Games and the Humanities, 12)
97% match

Gaming as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art: 12 (Video Games and the Humanities, 12)

De Gruyter Oldenbourg

£86.45 01 Mar 2026
Videogames and Education: Humanistic Approaches to an Emergent Art Form (History, Humanities, and New Technology)
97% match

Videogames and Education: Humanistic Approaches to an Emergent Art Form (History, Humanities, and New Technology)

Routledge

£105.75 13 Jun 2026
Routledge Critical Gaming: Interactive History and Virtual Heritage
97% match

Routledge Critical Gaming: Interactive History and Virtual Heritage

Routledge

£127.67 22 Apr 2026
CRC Press Video Games and Interactive Media Book
97% match

CRC Press Video Games and Interactive Media Book

CRC Press

£174.75 08 May 2026
Understanding Games and Game Cultures
97% match

Understanding Games and Game Cultures

Sage Publications

£96.58 11 Mar 2026
Video Games and Interactive Media: A Glimpse at New Digital Entertainment
97% match

Video Games and Interactive Media: A Glimpse at New Digital Entertainment

Routledge

£49.99 07 Mar 2026
Videogames
97% match

Videogames

Routledge

£136.27 09 Mar 2026
Computer Games and Technical Communication: Critical Methods and Applications at the Intersection (Routledge Studies in Technical Communication, Rhetoric, and Culture)
97% match

Computer Games and Technical Communication: Critical Methods and Applications at the Intersection (Routledge Studies in Technical Communication, Rhetoric, and Culture)

Routledge

£148.84 02 Mar 2026
Cases on the Societal Effects of Persuasive Games (Advances in Multimedia and Interactive Technologies)
97% match

Cases on the Societal Effects of Persuasive Games (Advances in Multimedia and Interactive Technologies)

Information Science Reference

£198.00 23 Apr 2026
Handbook of Computer Games Technology: Volume II: 2
97% match

Handbook of Computer Games Technology: Volume II: 2

Clanrye International

£69.96 01 Mar 2026
Design and Implementation of Educational Games: Theoretical and Practical Perspectives (Premier Reference Source)
97% match

Design and Implementation of Educational Games: Theoretical and Practical Perspectives (Premier Reference Source)

Information Science Reference

£60.59 23 Apr 2026
Videogames, Identity and Digital Subjectivity (Routledge Advances in Game Studies)
97% match

Videogames, Identity and Digital Subjectivity (Routledge Advances in Game Studies)

Routledge

£123.00 14 Feb 2026
The Routledge Companion to Video Game Studies (Routledge Media and Cultural Studies Companions)
96% match

The Routledge Companion to Video Game Studies (Routledge Media and Cultural Studies Companions)

Routledge

£136.53 13 Jun 2026
Online Gaming in Context: The social and cultural significance of online games (Routledge Advances in Sociology)
96% match

Online Gaming in Context: The social and cultural significance of online games (Routledge Advances in Sociology)

Routledge

£131.84 21 Apr 2026
Gaming Culture(s) in India: Digital Play in Everyday Life
96% match

Gaming Culture(s) in India: Digital Play in Everyday Life

Routledge

£120.00 25 Apr 2026
Handbook of Computer Games Technology: Volume I: 1
96% match

Handbook of Computer Games Technology: Volume I: 1

Clanrye International

£70.23 11 Mar 2026
GAME DESIGN PERSPECTIVES (ADVANCES IN COMPUTER GRAPHICS AND GAME DEVELOPMENT SERIES)
96% match

GAME DESIGN PERSPECTIVES (ADVANCES IN COMPUTER GRAPHICS AND GAME DEVELOPMENT SERIES)

Cengage Learning

£77.99 28 Jan 2026
CRC Press Basics of Game Design - Professional Industry Guide
96% match

CRC Press Basics of Game Design - Professional Industry Guide

CRC Press

£174.80 30 Apr 2026
Wiley Handbook of Digital Games - Research and Development
96% match

Wiley Handbook of Digital Games - Research and Development

Wiley

£87.22 28 Apr 2026
Cases on Digital Game-Based Learning: Methods, Models, and Strategies
96% match

Cases on Digital Game-Based Learning: Methods, Models, and Strategies

Information Science Reference

£148.37 09 Feb 2026
Transnational Contexts of Culture, Gender, Class, and Colonialism in Play: Video Games in East Asia (East Asian Popular Culture)
96% match

Transnational Contexts of Culture, Gender, Class, and Colonialism in Play: Video Games in East Asia (East Asian Popular Culture)

MACMILLAN

£84.79 18 Feb 2026
Game User Experience And Player-Centered Design (International Series on Computer, Entertainment and Media Technology)
96% match

Game User Experience And Player-Centered Design (International Series on Computer, Entertainment and Media Technology)

Springer

£109.99 13 Jun 2026
How Video Games Impact Players: The Pitfalls and Benefits of a Gaming Society
96% match

How Video Games Impact Players: The Pitfalls and Benefits of a Gaming Society

Lexington Books

£90.00 05 Apr 2026
Inside the Video Game Industry: Game Developers Talk About the Business of Play
96% match

Inside the Video Game Industry: Game Developers Talk About the Business of Play

Routledge

£144.59 09 Mar 2026