We can't find the internet
Attempting to reconnect
Something went wrong!
Hang in there while we get back on track
£37.00
MACMILLAN Computer Games as a Sociocultural Phenomenon: Games Without Frontiers - War Without Tears
Price data last checked 51 day(s) ago - refreshing...
Price History & Forecast
Last 40 days • 40 data points (No recent data available)
Price Distribution
Price distribution over 40 days • 2 price levels
Price Analysis
Most common price: £34 (39 days, 97.5%)
Price range: £34 - £37
Price levels: 2 different prices over 40 days
Description
Product Specifications
- Brand
- MACMILLAN
- Format
- hardcover
- ASIN
- 0230545440
- Domain
- Amazon UK
- Release Date
- 17 January 2008
- Listed Since
- 04 July 2007
Barcode
No barcode data available
Similar Products You Might Like
Games without Frontiers: Methods for Game Studies and Design
VDM Verlag
Gaming Film: How Games are Reshaping Contemporary Cinema
MACMILLAN
Springer - Computer Games and New Media Cultures Handbook
Springer
Video Games and Storytelling: Reading Games and Playing Books
MACMILLAN
Playing Video Games: Motives, Responses, and Consequences (Routledge Communication Series)
Routledge
Transnational Contexts of Culture, Gender, Class, and Colonialism in Play: Video Games in East Asia (East Asian Popular Culture)
MACMILLAN
The Child in Videogames: From the Meek, to the Mighty, to the Monstrous
MACMILLAN
Video Games and Gaming Culture (Critical Concepts in Media and Cultural Studies)
Routledge
Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives (Advances in Human and Social Aspects of Technology)
Information Science Reference
Gaming Lives in the Twenty-First Century: Literate Connections
MACMILLAN
Playing Video Games: Motives, Responses, and Consequences (Routledge Communication Series)
Routledge
The Child in Videogames: From the Meek, to the Mighty, to the Monstrous
Computer Games and New Media Cultures: A Handbook of Digital Games Studies
Springer
Computer Games As Landscape Art
MACMILLAN
Online Games, Social Narratives (Routledge Studies in New Media and Cyberculture)
Routledge
Multiplayer Online Games: Origins, Players, and Social Dynamics
CRC Press
Feminist War Games?: Mechanisms of War, Feminist Values, and Interventional Games (Digital Research in the Arts and Humanities)
Routledge
Springer - Videogames and Postcolonialism: Empire Plays Back
Springer
Information Science Reference - Gaming and Simulations Research
Information Science Reference
Business, Technological, and Social Dimensions of Computer Games: Multidisciplinary Developments
Information Science Reference
Videogames and Education: Humanistic Approaches to an Emergent Art Form (History, Humanities, and New Technology)
Routledge
War Games: Memory, Militarism and the Subject of Play
Bloomsbury Academic
Children, Gender, Video Games: Towards a Relational Approach to Multimedia
MACMILLAN
Children, Gender, Video Games: Towards a Relational Approach to Multimedia
MACMILLAN