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Routledge Digital Games as History - Game Studies Book

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£151.26 £120.55 £127.25 £133.95 £140.65 £147.35 £154.05 11 August 2026 21 August 2026 01 September 2026 12 September 2026 23 September 2026
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Description

Digital Games as History by Routledge provides a deep exploration of how video games represent the past and function as a tool for historical practice. Part of the Routledge Advances in Game Studies series, this book offers a foundational framework for understanding the medium through five specific categories of analysis: simulation and epistemology, time, space, narrative, and affordance. By examining what video games uniquely offer as a new form of history, Chapman investigates how these digital experiences produce representations of the past. The text uses an inter-disciplinary and accessible approach to help readers build a firm foundation for further study. This work is essential for those looking to examine the potential of video games as a historical form and understand their role in modern historiography.

Key Features

This Routledge publication offers the first in-depth exploration of video games as a medium for history.

The book establishes five basic categories of analysis including simulation, epistemology, time, space, narrative, and affordance.

Chapman investigates how video games uniquely produce representations of the past through digital gameplay.

The text provides a firm foundation for further examination of the potential of video games as a historical form.

An inter-disciplinary and accessible approach makes this book suitable for studying game studies and historiography.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
20 June 2016
Listed Since
19 August 2015

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No barcode data available

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