£46.22

Information Age Publishing Computer Games and Instruction

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Last 628 days • 628 data points (No recent data available)

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£55.00 £45.34 £47.45 £49.56 £51.66 £53.77 £55.88 23 May 2024 26 October 2024 01 April 2025 05 September 2025 09 February 2026

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102 days · current 348 days 178 days 0 87 174 261 348 £46 £54 £55 Days at Price

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Most common price: £54 (348 days, 55.4%)

Price range: £46 - £55

Price levels: 3 different prices over 628 days

Description

There is intense interest in computer games. A total of 65 percent of all American households play computer games, and sales of such games increased 22.9 percent last year. The average amount of game playing time was found to be 13.2 hours per week. The popularity and market success of games is evident from both the increased earnings from games, over $7 Billion in 2005, and from the fact that over 200 academic institutions worldwide now offer game related programs of study. In view of the intense interest in computer games educators and trainers, in business, industry, the government, and the military would like to use computer games to improve the delivery of instruction. Computer Games and Instruction is intended for these educators and trainers. It reviews the research evidence supporting use of computer games, for instruction, and also reviews the history of games in general, in education, and by the military. In addition chapters examine gender differences in game use, and the implications of games for use by lower socio-economic students, for students' reading, and for contemporary theories of instruction. Finally, well known scholars of games will respond to the evidence reviewed.

Product Specifications

Format
Paperback
Domain
Amazon UK
Release Date
01 May 2011
Listed Since
25 March 2011

Barcode

No barcode data available

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