£40.00

Yu-kai Chou Actionable Gamification - Beyond Points, Badges, and Leaderboards

Price data last checked 23 day(s) ago - will refresh soon

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

It has never been this cheap. We have no record of a lower price.

£40 today · cheaper than every other day in the last 3 months

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 68 days · 68 data points (no recent data)

Historical
Generating forecast…
£40.00 £38.00 £38.80 £39.60 £40.40 £41.20 £42.00 09 May 2026 25 May 2026 11 June 2026 28 June 2026 15 July 2026

Price Distribution

Price distribution over 68 days • 1 price levels

Days at Price
68 days 0 17 34 51 68 £40 Days at Price

Price Analysis

Most common price: £40 (68 days, 100.0%)

Price range: £40 - £40

Price levels: 1 different prices over 68 days

Description

The new era of Gamification and Human-Focused Design optimizes for motivation and engagement over traditional Function-Focused Design. Within the industry, studies on game mechanics and behavioral psychology have become proliferate. However, few people understand how to merge the two fields into experience designs that reliably increases business metrics and generates a return on investment. Gamification Pioneer Yu-kai Chou takes reader on a journey to learn his twelve years of obsessive research in creating the Octalysis Framework, and how to apply the framework to create engaging and successful experiences in their product, workplace, marketing, and personal lives.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
01 April 2017
Listed Since
07 August 2019

Barcode

No barcode data available

Similar Products You Might Like

Gamification: Using Game Elements in Serious Contexts (Progress in IS)
96% match

Gamification: Using Game Elements in Serious Contexts (Progress in IS)

Springer

£89.66 09 Jul 2026
Gamification for Human Factors Integration: Social, Education, and Psychological Issues (Advances in Human and Social Aspects of Technology)
96% match

Gamification for Human Factors Integration: Social, Education, and Psychological Issues (Advances in Human and Social Aspects of Technology)

Information Science Reference

£169.99 29 Jun 2026
Gamification Strategies for Retention, Motivation, and Engagement in Higher Education: Emerging Research and Opportunities
95% match

Gamification Strategies for Retention, Motivation, and Engagement in Higher Education: Emerging Research and Opportunities

Information Science Reference

£170.96 26 Jun 2026
Next-Generation Applications and Implementations of Gamification Systems
95% match

Next-Generation Applications and Implementations of Gamification Systems

£199.66 19 Jun 2026
Next-Generation Applications and Implementations of Gamification Systems (Advances in Human and Social Aspects of Technology)
95% match

Next-Generation Applications and Implementations of Gamification Systems (Advances in Human and Social Aspects of Technology)

£262.48 17 Jun 2026
Gamification in Learning and Education: Enjoy Learning Like Gaming (Advances in Game-Based Learning)
95% match

Gamification in Learning and Education: Enjoy Learning Like Gaming (Advances in Game-Based Learning)

Springer

£118.26 10 Jul 2026
Handbook of Research on Holistic Perspectives in Gamification for Clinical Practice (Advances in Medical Technologies and Clinical Practice)
95% match

Handbook of Research on Holistic Perspectives in Gamification for Clinical Practice (Advances in Medical Technologies and Clinical Practice)

Ingramcontent

£277.63 26 Jun 2026
Gamification for Business: Why Innovators and Changemakers use Games to break down Silos, Drive Engagement and Build Trust
95% match

Gamification for Business: Why Innovators and Changemakers use Games to break down Silos, Drive Engagement and Build Trust

Kogan Page

£70.25 15 Jul 2026
Gamification in Education: Breakthroughs in Research and Practice
95% match

Gamification in Education: Breakthroughs in Research and Practice

Information Science Reference

£323.00 17 Jun 2026
Video Games and Interactive Media: A Glimpse at New Digital Entertainment
95% match

Video Games and Interactive Media: A Glimpse at New Digital Entertainment

Routledge

£49.99 08 Jul 2026
Game Design Tools: Cognitive, Psychological, and Practical Approaches
95% match

Game Design Tools: Cognitive, Psychological, and Practical Approaches

CRC Press

£47.32 30 Jun 2026
Let's Play: Explorative Tagebuchstudie zur Analyse verhaltenswissenschaftlicher Wirkungszusammenhänge bei Gamification: Der Einsatz von Gamification als Marketinginstrument
95% match

Let's Play: Explorative Tagebuchstudie zur Analyse verhaltenswissenschaftlicher Wirkungszusammenhänge bei Gamification: Der Einsatz von Gamification als Marketinginstrument

diplom.de

£50.09 03 Jul 2026
The Gamification of Higher Education: Developing a Game-Based Business Strategy in a Disrupted Marketplace
95% match

The Gamification of Higher Education: Developing a Game-Based Business Strategy in a Disrupted Marketplace

MACMILLAN

£89.99 13 Jul 2026
Design, Motivation, and Frameworks in Game-Based Learning
95% match

Design, Motivation, and Frameworks in Game-Based Learning

Information Science Reference

£160.06 13 Jul 2026
Design, Motivation, and Frameworks in Game-Based Learning
95% match

Design, Motivation, and Frameworks in Game-Based Learning

Information Science Reference

£117.02 10 Jul 2026
Formative Assessment, Learning Data Analytics and Gamification: In ICT Education (Intelligent Data-Centric Systems)
95% match

Formative Assessment, Learning Data Analytics and Gamification: In ICT Education (Intelligent Data-Centric Systems)

Academic Press

£76.79 08 Jul 2026
Gamification - Analysis, Design, Development and Ludification
95% match

Gamification - Analysis, Design, Development and Ludification

IntechOpen

£119.00 12 Jul 2026
Pfeiffer Gamification of Learning and Instruction Fieldbook
95% match

Pfeiffer Gamification of Learning and Instruction Fieldbook

Pfeiffer

£51.00 02 Aug 2026
Game Usability: Advice from the Experts for Advancing UX Strategy and Practice in Videogames
95% match

Game Usability: Advice from the Experts for Advancing UX Strategy and Practice in Videogames

CRC Press

£49.99 12 Jul 2026
Practical Perspectives on Educational Theory and Game Development (Advances in Educational Technologies and Instructional Design)
95% match

Practical Perspectives on Educational Theory and Game Development (Advances in Educational Technologies and Instructional Design)

Information Science Reference

£151.06 10 Jul 2026
Gamification A Complete Guide - 2020 Edition
95% match

Gamification A Complete Guide - 2020 Edition

5starcooks

£74.97 10 Jul 2026
Game Design Theory: A New Philosophy for Understanding Games
95% match

Game Design Theory: A New Philosophy for Understanding Games

CRC Press

£45.59 30 Jun 2026
Advances in Game Design and Development Research (Computer Science, Technology and Applications)
95% match

Advances in Game Design and Development Research (Computer Science, Technology and Applications)

Nova Science Publishers Inc

£153.17 18 Jun 2026
Utilizing Gamification in Servicescapes for Improved Consumer Engagement (Advances in Business Strategy and Competitive Advantage)
95% match

Utilizing Gamification in Servicescapes for Improved Consumer Engagement (Advances in Business Strategy and Competitive Advantage)

IGI Global

£229.73 17 Jun 2026