We can't find the internet
Attempting to reconnect
Something went wrong!
Hang in there while we get back on track
£113.48
Springer The Philosophy of Computer Games: 7 (Philosophy of Engineering and Technology, 7)
Price data last checked 36 day(s) ago - refreshing...
We'll watch every seller, every day. One email when your price arrives.
This is the usual price. Wait for it to drop, or tell us your number.
£113 today · usual range £106–£114 · best ever £106
NEW HERE?
Amazon shows you one price. We show you all of them.
Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.
WHAT'S ON THIS PAGE
when this has been cheap or pricey
where the price is heading next
all-time high & low, recent range
name your number, we'll email you
Price History & Forecast
Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.
Last 55 days • 55 data points (No recent data available)
Price Distribution
Price distribution over 55 days • 3 price levels
Price Analysis
Most common price: £107 (22 days, 40.0%)
Price range: £106 - £114
Price levels: 3 different prices over 55 days
Description
Product Specifications
- Brand
- Springer
- Format
- paperback
- ASIN
- 9400798431
- Domain
- Amazon UK
- Publication Date
- 09 August 2014
- Listed Since
- 09 August 2014
Barcode
No barcode data available
Similar Products You Might Like
The Philosophy of Computer Games: 7 (Philosophy of Engineering and Technology, 7)
Springer
The Routledge Handbook of Philosophy of Games
Computer Games: Learning Objectives, Cognitive Performance and Effects on Development (Computer Science, Technology and Applications Series)
The Art of Videogames: 10 (New Directions in Aesthetics)
Wiley-Blackwell
Springer - Computer Games and New Media Cultures Handbook
Springer
How Video Games Impact Players: The Pitfalls and Benefits of a Gaming Society
Lexington Books
Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives (Advances in Human and Social Aspects of Technology)
Information Science Reference
Routledge Critical Gaming: Interactive History and Virtual Heritage
Routledge
Videogames and Education: Humanistic Approaches to an Emergent Art Form (History, Humanities, and New Technology)
Routledge
The Aesthetics of Videogames (Routledge Research in Aesthetics)
Routledge
Computer Games and Technical Communication: Critical Methods and Applications at the Intersection (Routledge Studies in Technical Communication, Rhetoric, and Culture)
Routledge
Gaming as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art: 12 (Video Games and the Humanities, 12)
De Gruyter Oldenbourg
Computer Games and Team and Individual Learning
Elsevier
Game User Experience And Player-Centered Design (International Series on Computer, Entertainment and Media Technology)
Springer
Algorithmic and Architectural Gaming Design: Implementation and Development
Information Science Reference
Computer Games as Educational and Management Tools: Uses and Approaches
Information Science Reference
Videogames
Routledge
Game Design Theory: A New Philosophy for Understanding Games
CRC Press
Cases on the Societal Effects of Persuasive Games (Advances in Multimedia and Interactive Technologies)
Information Science Reference
Gamer Psychology and Behavior (International Series on Computer, Entertainment and Media Technology)
Springer
Online Gaming in Context: The social and cultural significance of online games (Routledge Advances in Sociology)
Routledge
Video Games and Well-being: Press Start (Palgrave Studies in Cyberpsychology)
Palgrave Pivot
Gaming Culture(s) in India: Digital Play in Everyday Life
Routledge
Playing Video Games: Motives, Responses, and Consequences (Routledge Communication Series)
Routledge