£153.78

Routledge Global Games: Production, Circulation and Policy in the Networked Era

Price data last checked 26 day(s) ago - will refresh soon

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

This is the most expensive it has ever been. Walk away.

£154 today · previous high £154 · all-time low £152

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 65 days • 65 data points (No recent data available)

Historical
Generating forecast...
£153.78 £151.60 £152.08 £152.55 £153.03 £153.50 £153.98 14 March 2026 30 March 2026 15 April 2026 01 May 2026 17 May 2026

Price Distribution

Price distribution over 65 days • 2 price levels

Days at Price
Current Price
35 days 30 days · current 0 9 18 26 35 £152 £154 Days at Price

Price Analysis

Most common price: £152 (35 days, 53.8%)

Price range: £152 - £154

Price levels: 2 different prices over 65 days

Description

In the last decade our mobile phones have been infiltrated by angry birds, our computers by leagues of legends and our social networks by pleas for help down on the farm. As digital games have become networked, mobile and casual they have become a pervasive cultural form. Based on original empirical work, including interviews with workers, virtual ethnographies in online games and analysis of industry related documents, Global Games provides a political, economic and sociological analysis of the growth and restructuring of the digital games industry over the past decade. Situating the games industry as both cultural and creative and examining the relative growth of console, PC, online and mobile, Aphra Kerr analyses the core production logics in the industry, and the expansion of circulation processes as game services have developed. In an industry dominated by North American and Japanese companies, Kerr explores the recent success of companies from China and Europe, and the emergent spatial politics as countries, cities, companies and communities compete to reshape digital games in the networked age.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
22 July 2016
Listed Since
28 January 2016

Barcode

No barcode data available

Similar Products You Might Like

Understanding Games and Game Cultures
97% match

Understanding Games and Game Cultures

Sage Publications

£96.58 11 Mar 2026
Video Games and Gaming Culture (Critical Concepts in Media and Cultural Studies)
96% match

Video Games and Gaming Culture (Critical Concepts in Media and Cultural Studies)

Routledge

£1,014.40 12 Jan 2026
Online Gaming in Context: The social and cultural significance of online games (Routledge Advances in Sociology)
96% match

Online Gaming in Context: The social and cultural significance of online games (Routledge Advances in Sociology)

Routledge

£131.84 21 Apr 2026
Global Game Industries and Cultural Policy (Palgrave Global Media Policy and Business)
96% match

Global Game Industries and Cultural Policy (Palgrave Global Media Policy and Business)

MACMILLAN

£99.83 05 Apr 2026
Gaming Globally: Production, Play, and Place (Critical Media Studies)
96% match

Gaming Globally: Production, Play, and Place (Critical Media Studies)

MACMILLAN

£67.92 08 Mar 2026
Gaming as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art: 12 (Video Games and the Humanities, 12)
96% match

Gaming as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art: 12 (Video Games and the Humanities, 12)

De Gruyter Oldenbourg

£86.45 01 Mar 2026
Routledge Critical Gaming: Interactive History and Virtual Heritage
96% match

Routledge Critical Gaming: Interactive History and Virtual Heritage

Routledge

£127.67 22 Apr 2026
How Video Games Impact Players: The Pitfalls and Benefits of a Gaming Society
96% match

How Video Games Impact Players: The Pitfalls and Benefits of a Gaming Society

Lexington Books

£90.00 05 Apr 2026
Gaming Cultures and Place in Asia-Pacific (Routledge Studies in New Media and Cyberculture)
96% match

Gaming Cultures and Place in Asia-Pacific (Routledge Studies in New Media and Cyberculture)

Routledge

£140.35 22 Feb 2026
Inside the Video Game Industry: Game Developers Talk About the Business of Play
96% match

Inside the Video Game Industry: Game Developers Talk About the Business of Play

Routledge

£144.59 09 Mar 2026
Computer Games and Technical Communication: Critical Methods and Applications at the Intersection (Routledge Studies in Technical Communication, Rhetoric, and Culture)
96% match

Computer Games and Technical Communication: Critical Methods and Applications at the Intersection (Routledge Studies in Technical Communication, Rhetoric, and Culture)

Routledge

£148.84 02 Mar 2026
Videogames
96% match

Videogames

Routledge

£136.27 09 Mar 2026
Transnational Contexts of Culture, Gender, Class, and Colonialism in Play: Video Games in East Asia (East Asian Popular Culture)
96% match

Transnational Contexts of Culture, Gender, Class, and Colonialism in Play: Video Games in East Asia (East Asian Popular Culture)

MACMILLAN

£84.79 18 Feb 2026
The Routledge Companion to Video Game Studies (Routledge Media and Cultural Studies Companions)
96% match

The Routledge Companion to Video Game Studies (Routledge Media and Cultural Studies Companions)

£136.53 10 Jan 2026
Application of Gaming in New Media Marketing (Advances in Marketing, Customer Relationship Management, and E-Services)
96% match

Application of Gaming in New Media Marketing (Advances in Marketing, Customer Relationship Management, and E-Services)

IGI Global

£179.71 08 Mar 2026
Video Games as Culture: Considering the Role and Importance of Video Games in Contemporary Society (Routledge Advances in Sociology)
96% match

Video Games as Culture: Considering the Role and Importance of Video Games in Contemporary Society (Routledge Advances in Sociology)

Routledge

£40.19 15 Apr 2026
Lexington Books - Digital Game Culture in Korea: The Social at Play
96% match

Lexington Books - Digital Game Culture in Korea: The Social at Play

Lexington Books

£60.33 04 Mar 2026
Business, Technological, and Social Dimensions of Computer Games: Multidisciplinary Developments
96% match

Business, Technological, and Social Dimensions of Computer Games: Multidisciplinary Developments

Information Science Reference

£60.33 11 Mar 2026
Careers in Gaming: Print Purchase Includes Free Online Access
96% match

Careers in Gaming: Print Purchase Includes Free Online Access

Salem Press

£81.59 22 May 2026
The Routledge Handbook of Philosophy of Games
96% match

The Routledge Handbook of Philosophy of Games

£173.12 14 Jan 2026
Video Games and Interactive Media: A Glimpse at New Digital Entertainment
96% match

Video Games and Interactive Media: A Glimpse at New Digital Entertainment

Routledge

£49.99 07 Mar 2026
Gaming Culture(s) in India: Digital Play in Everyday Life
96% match

Gaming Culture(s) in India: Digital Play in Everyday Life

Routledge

£120.00 25 Apr 2026
Videogames and Education: Humanistic Approaches to an Emergent Art Form (History, Humanities, and New Technology)
96% match

Videogames and Education: Humanistic Approaches to an Emergent Art Form (History, Humanities, and New Technology)

Routledge

£115.00 12 Jan 2026
The Digital Gaming Handbook
95% match

The Digital Gaming Handbook

CRC Press

£114.00 07 Apr 2026