£119.48

Routledge Video Games as Culture - Sociology Research Book

Price data last checked 36 day(s) ago - refreshing...

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

It has never been this cheap. We have no record of a lower price.

£119 today · cheaper than every other day in the last 3 months

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 55 days · 55 data points (no recent data)

Historical
Generating forecast…
£120.00 £119.43 £119.55 £119.68 £119.80 £119.93 £120.05 24 May 2026 06 June 2026 20 June 2026 03 July 2026 17 July 2026

Price Distribution

Price distribution over 55 days • 2 price levels

Days at Price
Current Price
44 days · current 11 days 0 11 22 33 44 £119 £120 Days at Price

Price Analysis

Most common price: £119 (44 days, 80.0%)

Price range: £119 - £120

Price levels: 2 different prices over 55 days

Description

Explore the growing impact of digital play on modern life with Video Games as Culture. Published by Routledge as part of the Routledge Advances in Sociology series, this book examines how video games have become a dominant force in our world. Rather than looking at games in isolation, this work uses them as a lens to study the broader patterns of contemporary social life. This research investigates how gaming affects essential aspects of human experience, including how we consume media, how we build communities, and how we form our identities. The text provides a deep look into the social structures shaped by digital interaction. By studying the connection between players and the medium, readers gain a better understanding of the social forces at work in the modern age. This is an essential resource for those interested in how technology and culture merge to redefine our daily existence.

Key Features

Examines video games as a lens to understand contemporary social life and modern cultural patterns.

Analyzes the impact of gaming on identity formation and how individuals define themselves in a digital age.

Investigates how gaming communities and social structures develop through digital interaction.

Explores the relationship between video game popularity and modern patterns of consumption.

Includes original empirical data featuring interviews with gamers and video game industry representatives.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
20 March 2018
Listed Since
28 September 2017

Barcode

No barcode data available

Similar Products You Might Like

Video Gamers (Routledge Advances in Sociology)
97% match

Video Gamers (Routledge Advances in Sociology)

Routledge

£149.54 15 Jul 2026
Video Games as Culture: Considering the Role and Importance of Video Games in Contemporary Society (Routledge Advances in Sociology)
97% match

Video Games as Culture: Considering the Role and Importance of Video Games in Contemporary Society (Routledge Advances in Sociology)

Routledge

£36.99 15 Jul 2026
Gaming Culture(s) in India: Digital Play in Everyday Life
97% match

Gaming Culture(s) in India: Digital Play in Everyday Life

Routledge

£136.84 18 Jul 2026
How Video Games Impact Players: The Pitfalls and Benefits of a Gaming Society
97% match

How Video Games Impact Players: The Pitfalls and Benefits of a Gaming Society

Lexington Books

£90.00 13 Jul 2026
Understanding Games and Game Cultures
96% match

Understanding Games and Game Cultures

Sage Publications

£106.41 10 Jul 2026
Springer - Computer Games and New Media Cultures Handbook
96% match

Springer - Computer Games and New Media Cultures Handbook

Springer

£112.49 16 Jul 2026
Videogames and Education: Humanistic Approaches to an Emergent Art Form (History, Humanities, and New Technology)
96% match

Videogames and Education: Humanistic Approaches to an Emergent Art Form (History, Humanities, and New Technology)

Routledge

£115.00 16 Aug 2026
Routledge Video Games: A Medium That Demands Our Attention
96% match

Routledge Video Games: A Medium That Demands Our Attention

Routledge

£37.69 07 Jul 2026
Fans and Videogames: Histories, Fandom, Archives (Routledge Advances in Game Studies)
96% match

Fans and Videogames: Histories, Fandom, Archives (Routledge Advances in Game Studies)

Routledge

£160.26 10 Jul 2026
Games and Ethics: Theoretical and Empirical Approaches to Ethical Questions in Digital Game Cultures: 7 (Digitale Kultur und Kommunikation, 7)
96% match

Games and Ethics: Theoretical and Empirical Approaches to Ethical Questions in Digital Game Cultures: 7 (Digitale Kultur und Kommunikation, 7)

Springer VS

£63.31 21 Jul 2026
Serious Games: Mechanisms and Effects
96% match

Serious Games: Mechanisms and Effects

Routledge

£57.10 17 Jul 2026
Games Girls Play: Contexts of Girls and Video Games (Studies in New Media)
96% match

Games Girls Play: Contexts of Girls and Video Games (Studies in New Media)

Lexington Books

£90.00 13 Jul 2026
They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971-1982: 1
96% match

They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971-1982: 1

CRC Press

£71.90 19 Aug 2026
The Routledge Companion to Video Game Studies (Routledge Media and Cultural Studies Companions)
96% match

The Routledge Companion to Video Game Studies (Routledge Media and Cultural Studies Companions)

Routledge

£136.53 14 Aug 2026
Routledge - The Psychology of Video Games (Psychology of Everything)
96% match

Routledge - The Psychology of Video Games (Psychology of Everything)

Routledge

£132.59 20 Jul 2026
Gaming Globally: Production, Play, and Place (Critical Media Studies)
96% match

Gaming Globally: Production, Play, and Place (Critical Media Studies)

MACMILLAN

£67.92 09 Jul 2026
CRC Press They Create Worlds: Video Game Industry Vol. 1
96% match

CRC Press They Create Worlds: Video Game Industry Vol. 1

CRC Press

£152.33 27 Jul 2026
Transnational Contexts of Culture, Gender, Class, and Colonialism in Play: Video Games in East Asia (East Asian Popular Culture)
96% match

Transnational Contexts of Culture, Gender, Class, and Colonialism in Play: Video Games in East Asia (East Asian Popular Culture)

MACMILLAN

£85.50 01 Jul 2026
Understanding Digital Games
96% match

Understanding Digital Games

Sage Publications

£112.00 08 Jul 2026
Gameworlds: Virtual Media and Children's Everyday Play
96% match

Gameworlds: Virtual Media and Children's Everyday Play

Bloomsbury

£85.00 09 Jul 2026
Online Gaming in Context: The social and cultural significance of online games (Routledge Advances in Sociology)
96% match

Online Gaming in Context: The social and cultural significance of online games (Routledge Advances in Sociology)

Routledge

£131.84 16 Jul 2026
Gamer Psychology and Behavior (International Series on Computer, Entertainment and Media Technology)
96% match

Gamer Psychology and Behavior (International Series on Computer, Entertainment and Media Technology)

Springer

£73.85 03 Jul 2026
Ethnographies of the Videogame: Gender, Narrative and Praxis
96% match

Ethnographies of the Videogame: Gender, Narrative and Praxis

Routledge

£142.87 17 Jul 2026
Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives (Advances in Human and Social Aspects of Technology)
96% match

Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives (Advances in Human and Social Aspects of Technology)

Information Science Reference

£187.99 15 Aug 2026