£129.16

Routledge - The Psychology of Video Games (Psychology of Everything)

Price data last checked 50 day(s) ago - refreshing...

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

About as cheap as it gets. The only time it was cheaper was 2 months ago.

£129 today · all-time low £124 (Mar 2026) · usually the usual

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 41 days • 41 data points (No recent data available)

Historical
Generating forecast...
£129.45 £122.92 £124.34 £125.77 £127.19 £128.62 £130.04 19 March 2026 29 March 2026 08 April 2026 18 April 2026 28 April 2026

Price Distribution

Price distribution over 41 days • 2 price levels

Days at Price
Current Price
27 days 14 days · current 0 7 14 20 27 £124 £129 Days at Price

Price Analysis

Most common price: £124 (27 days, 65.9%)

Price range: £124 - £129

Price levels: 2 different prices over 41 days

Description

Explore the fascinating connection between human behavior and digital entertainment with The Psychology of Video Games. Part of the Psychology of Everything series from Routledge, this book examines how psychology shapes the way games are designed and how they affect the people who play them. Whether you are interested in why certain games become massive cultural hits or how game developers use psychological principles to create engaging experiences, this guide provides clear answers. It is written for curious readers without the need for specialist knowledge, making it an easy entry point into the field. Instead of focusing only on the mechanics of play, this book looks at the real-world impact of gaming. It explores research regarding the potential benefits that gaming can offer to players, offering a balanced view of the relationship between the player and the screen. This is an ideal starter book for anyone looking to understand the science behind their favorite digital worlds.

Key Features

Explores the relationship between psychology and gaming from the views of both developers and players.

Provides an approachable guide that requires no prior specialist knowledge to understand.

Investigates the reasons why certain video games transform into major cultural phenomena.

Summarizes research regarding the various benefits that gaming can have on its players.

Examines how psychological principles influence the creation and design of modern video games.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
08 October 2020
Listed Since
05 May 2020

Barcode

No barcode data available

Similar Products You Might Like

What UX is Really About: Introducing a Mindset for Great Experiences
97% match

What UX is Really About: Introducing a Mindset for Great Experiences

CRC Press

£95.00 30 Apr 2026
Routledge Video Games as Culture - Sociology Research Book
96% match

Routledge Video Games as Culture - Sociology Research Book

Routledge

£119.48 23 Apr 2026
The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design
96% match

The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design

CRC Press

£95.00 09 Mar 2026
The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design
96% match

The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design

CRC Press

£38.66 17 Mar 2026
Videogames and Education: Humanistic Approaches to an Emergent Art Form (History, Humanities, and New Technology)
96% match

Videogames and Education: Humanistic Approaches to an Emergent Art Form (History, Humanities, and New Technology)

Routledge

£105.75 13 Jun 2026
How Video Games Impact Players: The Pitfalls and Benefits of a Gaming Society
96% match

How Video Games Impact Players: The Pitfalls and Benefits of a Gaming Society

Lexington Books

£90.00 05 Apr 2026
Gameworlds: Virtual Media and Children's Everyday Play
96% match

Gameworlds: Virtual Media and Children's Everyday Play

Bloomsbury

£85.00 08 Mar 2026
Gamer Psychology and Behavior (International Series on Computer, Entertainment and Media Technology)
96% match

Gamer Psychology and Behavior (International Series on Computer, Entertainment and Media Technology)

Springer

£73.85 23 Feb 2026
Gaming Culture(s) in India: Digital Play in Everyday Life
96% match

Gaming Culture(s) in India: Digital Play in Everyday Life

Routledge

£120.00 25 Apr 2026
Video Games and Well-being: Press Start (Palgrave Studies in Cyberpsychology)
96% match

Video Games and Well-being: Press Start (Palgrave Studies in Cyberpsychology)

Palgrave Pivot

£48.23 10 Apr 2026
Games Girls Play: Contexts of Girls and Video Games (Studies in New Media)
96% match

Games Girls Play: Contexts of Girls and Video Games (Studies in New Media)

Lexington Books

£90.00 11 Apr 2026
Games and Ethics: Theoretical and Empirical Approaches to Ethical Questions in Digital Game Cultures: 7 (Digitale Kultur und Kommunikation, 7)
95% match

Games and Ethics: Theoretical and Empirical Approaches to Ethical Questions in Digital Game Cultures: 7 (Digitale Kultur und Kommunikation, 7)

Springer VS

£63.15 29 Apr 2026
Routledge Video Games: A Medium That Demands Our Attention
95% match

Routledge Video Games: A Medium That Demands Our Attention

Routledge

£128.87 05 Mar 2026
95% match

CRC Press - Psychology of Game Design - Evidence-Based Guide

CRC Press

£69.99 28 Apr 2026
The Child in Videogames: From the Meek, to the Mighty, to the Monstrous
95% match

The Child in Videogames: From the Meek, to the Mighty, to the Monstrous

MACMILLAN

£79.98 24 Feb 2026
Psychology of Game Design
95% match

Psychology of Game Design

CRC Press

£115.00 08 Mar 2026
CRC Press - The Gamer's Brain: Neuroscience and UX Design Book
95% match

CRC Press - The Gamer's Brain: Neuroscience and UX Design Book

CRC Press

£49.39 27 Apr 2026
The Child in Videogames: From the Meek, to the Mighty, to the Monstrous
95% match

The Child in Videogames: From the Meek, to the Mighty, to the Monstrous

MACMILLAN

£80.77 11 Jun 2026
Understanding Games and Game Cultures
95% match

Understanding Games and Game Cultures

Sage Publications

£96.58 11 Mar 2026
Fans and Videogames: Histories, Fandom, Archives (Routledge Advances in Game Studies)
95% match

Fans and Videogames: Histories, Fandom, Archives (Routledge Advances in Game Studies)

Routledge

£148.99 11 Mar 2026
The Game Development Strategy Guide: Crafting Modern Video Games That Thrive
95% match

The Game Development Strategy Guide: Crafting Modern Video Games That Thrive

Rosenfeld Media

£48.99 20 Feb 2026
Games User Research Cookbook: Tools and Techniques for Better Player Experience
95% match

Games User Research Cookbook: Tools and Techniques for Better Player Experience

CRC Press

£49.39 12 Jun 2026
Educational Potential of Computer Games (Continuum Studies in Education (Hardcover))
95% match

Educational Potential of Computer Games (Continuum Studies in Education (Hardcover))

Continuum

£120.00 01 Mar 2026
Understanding Video Games: The Essential Introduction
95% match

Understanding Video Games: The Essential Introduction

Routledge

£41.56 20 Feb 2026