£46.65

Games User Research Cookbook: Tools and Techniques for Better Player Experience

Price data last checked 153 day(s) ago - refreshing...

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

It has never been this cheap. We have no record of a lower price.

£47 today · cheaper than every other day in the last 6 months

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 35 days • 35 data points (No recent data available)

Historical
Generating forecast...
£46.65 £44.32 £45.25 £46.18 £47.12 £48.05 £48.98 04 December 2025 12 December 2025 21 December 2025 29 December 2025 07 January 2026

Price Distribution

Price distribution over 35 days • 1 price levels

Days at Price
35 days 0 9 18 26 35 £47 Days at Price

Price Analysis

Most common price: £47 (35 days, 100.0%)

Price range: £47 - £47

Price levels: 1 different prices over 35 days

Description

This book offers a comprehensive and practical guide to Games User Research (GUR). Blending theory and hands-on experience, it walks readers through methods, tools, and techniques tailored to the real-world constraints of small and medium-sized game development studios to support them in delivering better player experiences. The book is divided into three parts. Part one introduces core concepts to game development, and explores gameplay experience, together with factors that influence player behaviour and decisions. The part ends by exploring the games user researcher’s role and its common challenges. Next, part two presents readers with a 10-step end-to-end research process for a single study. From understanding stakeholders, designing methods, through recruiting participants, moderating sessions and analysing results, to delivering actionable insights. It provides guidance, real-life examples, and templates for integrating research in the game development practices, even when the budget and timeline are tight. Finally, part three provide readers with ready-to-use “recipes” for 10 research methods covering every phase of the game production cycle. Each recipe includes practical tips, pitfalls to avoid, and actual report excerpts. Whether you're an indie developer wanting to better understand your players, UX designer or researcher moving from application software to the world of games, this book will provide you with all the information on how to use research to gain the insights needed to create better player experiences.

Product Specifications

Format
paperback
Domain
Amazon UK
Release Date
19 March 2026
Listed Since
18 September 2025

Barcode

No barcode data available

Similar Products You Might Like

Games User Research
97% match

Games User Research

Oxford University Press

£42.77 07 Jan 2026
Honoring the Code: Conversations with Great Game Designers
97% match

Honoring the Code: Conversations with Great Game Designers

CRC Press

£44.99 07 Mar 2026
Honoring the Code: Conversations with Great Game Designers
97% match

Honoring the Code: Conversations with Great Game Designers

CRC Press

£157.78 06 Apr 2026
The Game Development Strategy Guide: Crafting Modern Video Games That Thrive
97% match

The Game Development Strategy Guide: Crafting Modern Video Games That Thrive

Rosenfeld Media

£48.99 20 Feb 2026
The Game Business Guidebook: What To Do When Nobody Wants Your Game
97% match

The Game Business Guidebook: What To Do When Nobody Wants Your Game

CRC Press

£47.83 20 Feb 2026
The Game Production Toolbox
97% match

The Game Production Toolbox

CRC Press

£48.95 17 Mar 2026
Psychology of Game Design
97% match

Psychology of Game Design

CRC Press

£115.00 08 Mar 2026
Game Design: A Practical Approach (Game Development Series)
96% match

Game Design: A Practical Approach (Game Development Series)

Cengage Learning

£72.99 24 Feb 2026
The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design
96% match

The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design

CRC Press

£95.00 09 Mar 2026
The Game Production Handbook 3rd Edition
96% match

The Game Production Handbook 3rd Edition

Jones & Bartlett Learning

£83.95 13 Feb 2026
The Routledge Companion to Video Game Studies (Routledge Media and Cultural Studies Companions)
96% match

The Routledge Companion to Video Game Studies (Routledge Media and Cultural Studies Companions)

£136.53 10 Jan 2026
The Games Design Reader – A Rules of Play Anthology (The MIT Press)
96% match

The Games Design Reader – A Rules of Play Anthology (The MIT Press)

MIT Press

£43.10 25 Jan 2026
Innovation and Entrepreneurship in the Indie Video Game Industry: Stories and Practical Lessons from an Eyewitness
96% match

Innovation and Entrepreneurship in the Indie Video Game Industry: Stories and Practical Lessons from an Eyewitness

MACMILLAN

£38.59 20 Feb 2026
The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design
96% match

The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design

CRC Press

£38.66 17 Mar 2026
Software Engineering Perspectives in Computer Game Development
96% match

Software Engineering Perspectives in Computer Game Development

CRC Press

£91.62 04 Apr 2026
Game Design Tools: Cognitive, Psychological, and Practical Approaches
96% match

Game Design Tools: Cognitive, Psychological, and Practical Approaches

CRC Press

£46.61 16 Feb 2026
Inside the Video Game Industry: Game Developers Talk About the Business of Play
96% match

Inside the Video Game Industry: Game Developers Talk About the Business of Play

Routledge

£144.59 09 Mar 2026
They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971-1982: 1
96% match

They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971-1982: 1

CRC Press

£64.99 13 Jan 2026
Mastering Community Management: Chaos, Compassion, and Connections in Games
96% match

Mastering Community Management: Chaos, Compassion, and Connections in Games

CRC Press

£102.42 30 Jan 2026
Serious Games: Foundations, Concepts and Practice
96% match

Serious Games: Foundations, Concepts and Practice

Springer

£47.89 01 Mar 2026
Game User Experience And Player-Centered Design (International Series on Computer, Entertainment and Media Technology)
96% match

Game User Experience And Player-Centered Design (International Series on Computer, Entertainment and Media Technology)

Springer

£109.99 11 Jan 2026
Springer - Computer Games and New Media Cultures Handbook
96% match

Springer - Computer Games and New Media Cultures Handbook

Springer

£114.49 20 Apr 2026
Game Design Theory: A New Philosophy for Understanding Games
96% match

Game Design Theory: A New Philosophy for Understanding Games

CRC Press

£161.56 11 Feb 2026
Computer Games and Technical Communication: Critical Methods and Applications at the Intersection (Routledge Studies in Technical Communication, Rhetoric, and Culture)
96% match

Computer Games and Technical Communication: Critical Methods and Applications at the Intersection (Routledge Studies in Technical Communication, Rhetoric, and Culture)

Routledge

£148.84 02 Mar 2026