£124.36

CRC Press They Create Worlds: Video Game Industry Vol. 1

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Description

Discover the origins of gaming with They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971-1982. This first volume in a three-part series offers a detailed look at how the industry began and evolved. Written by Alexander Smith, this text tracks the journey from mid-20th century computer advancements to the early years of gaming culture. This book examines the specific individuals, companies, and market forces that drove global development. Readers will learn about the emerging ideas and concepts that defined the early era. It is an essential resource for anyone interested in the history of technology and the foundational games that started it all. Whether you are a researcher or a gaming enthusiast, this volume provides a deep look at the period between 1971 and 1982.

Key Features

Comprehensive history covering the period from 1971 to 1982 to understand the early foundations of gaming.

In-depth analysis of the specific people and companies that built the video game industry from the ground up.

Explores the impact of mid-20th century computer advancements on the birth of interactive entertainment.

Examines the market forces and global trends that shaped how video games were developed and sold.

First volume in a three-part set designed to provide a complete view of the industry evolution.

Detailed study of the emerging concepts and ideas that led to the creation of early classic games.

Product Specifications

Format
Hardcover
Domain
Amazon UK
Release Date
27 November 2019
Listed Since
25 June 2019

Barcode

No barcode data available

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