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CRC Press They Create Worlds: Video Game Industry History 1971-1982

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Description

They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I is the definitive first volume in a three-part historical series that traces the origins and early development of the video game industry. Written by Alexander Smith and published by CRC Press, this comprehensive text examines the pivotal individuals, companies, and market forces that established the foundations of gaming from the early 1970s through 1982. Volume I focuses on the emerging ideas, concepts, and pioneering games that launched the industry during its formative years, offering detailed insights into the technological innovation, creative vision, and business decisions that transformed computer entertainment into a global phenomenon. This scholarly work appeals to gaming historians, industry professionals, and enthusiasts seeking an authoritative account of how the video game industry came into being and evolved during its crucial first decade.

Key Features

They Create Worlds Vol. I covers the crucial period from 1971 to 1982, when the video game industry emerged and established its foundational technologies and concepts.

Alexander Smith's text examines the key individuals and companies whose innovations and business strategies shaped the early video game market worldwide.

CRC Press publication provides an authoritative, research-based narrative suitable for academic study, professional reference, and serious gaming enthusiasts.

Volume one emphasises the emerging ideas, concepts, and original games that defined the video game industry during its formative years.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
27 November 2019
Listed Since
25 June 2019

Barcode

No barcode data available

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