£166.51

Routledge Learning with Digital Games: A Practical Guide to Engaging Students in Higher Education (Open and Flexible Learning Series)

Illustrated

Price data last checked 42 day(s) ago - refreshing...

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

This is the most expensive it has ever been. Walk away.

£167 today · previous high £167 · all-time low £166

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 49 days · 49 data points (no recent data)

Historical
Generating forecast…
£166.51 £165.91 £166.04 £166.17 £166.30 £166.43 £166.57 26 April 2026 08 May 2026 20 May 2026 01 June 2026 13 June 2026

Price Distribution

Price distribution over 49 days • 2 price levels

Days at Price
Current Price
4 days 45 days · current 0 11 23 34 45 £166 £167 Days at Price

Price Analysis

Most common price: £167 (45 days, 91.8%)

Price range: £166 - £167

Price levels: 2 different prices over 49 days

Description

Written for Higher Education teaching and learning professionals, Learning with Digital Games provides an accessible, straightforward introduction to the field of computer game-based learning. Up to date with current trends and the changing learning needs of today’s students, this text offers friendly guidance, and is unique in its focus on post-school education and its pragmatic view of the use of computer games with adults. Learning with Digital Games enables readers to quickly grasp practical and technological concepts, using examples that can easily be applied to their own teaching. The book assumes no prior technical knowledge but guides the reader step-by-step through the theoretical, practical and technical considerations of using digital games for learning. Activities throughout guide the reader through the process of designing a game for their own practice, and the book also offers: A toolkit of guidelines, templates and checklists. Concrete examples of different types of game-based learning using six case studies. Examples of games that show active and experiential learning Practical examples of educational game design and development. This professional guide upholds the sound reputation of the Open and Flexible Learning series, is grounded in theory and closely links examples from practice. Higher Education academics, e-learning practitioners, developers and training professionals at all technical skill levels and experience will find this text is the perfect resource for explaining "how to" integrate computer games into their teaching practice. A companion website is available and provides up-to-date technological information, additional resources and further examples.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
15 October 2009
Listed Since
01 August 2008

Barcode

No barcode data available

Similar Products You Might Like

Routledge Digital Games and Learning: Research and Theory
97% match

Routledge Digital Games and Learning: Research and Theory

Routledge

£125.00 15 Jul 2026
Cases on Digital Game-Based Learning: Methods, Models, and Strategies
97% match

Cases on Digital Game-Based Learning: Methods, Models, and Strategies

Information Science Reference

£169.99 26 Jun 2026
Global Perspectives on Gameful and Playful Teaching and Learning
97% match

Global Perspectives on Gameful and Playful Teaching and Learning

Information Science Reference

£210.28 26 Jun 2026
Digital Games and Learning: Research and Theory (Digital Games, Simulations, and Play in Learning)
97% match

Digital Games and Learning: Research and Theory (Digital Games, Simulations, and Play in Learning)

Routledge

£51.63 14 Jul 2026
CRC Press Educational Game Design Fundamentals Book
97% match

CRC Press Educational Game Design Fundamentals Book

CRC Press

£100.00 21 Jul 2026
Computer Games: Learning Objectives, Cognitive Performance and Effects on Development (Computer Science, Technology and Applications Series)
97% match

Computer Games: Learning Objectives, Cognitive Performance and Effects on Development (Computer Science, Technology and Applications Series)

£92.81 17 Jul 2026
Computer Games and Team and Individual Learning
97% match

Computer Games and Team and Individual Learning

Elsevier

£70.67 03 Jul 2026
Learning Games: The Science and Art of Development (Advances in Game-Based Learning)
97% match

Learning Games: The Science and Art of Development (Advances in Game-Based Learning)

Springer

£83.13 19 Jul 2026
Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences
97% match

Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences

CRC Press

£51.93 24 Jun 2026
Design, Motivation, and Frameworks in Game-Based Learning
97% match

Design, Motivation, and Frameworks in Game-Based Learning

Information Science Reference

£160.06 13 Jul 2026
Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics (Advances in Game-Based Learning)
97% match

Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics (Advances in Game-Based Learning)

Springer

£82.15 09 Jul 2026
Design and Implementation of Educational Games: Theoretical and Practical Perspectives (Premier Reference Source)
97% match

Design and Implementation of Educational Games: Theoretical and Practical Perspectives (Premier Reference Source)

Information Science Reference

£61.54 17 Jul 2026
Design, Motivation, and Frameworks in Game-Based Learning
97% match

Design, Motivation, and Frameworks in Game-Based Learning

Information Science Reference

£117.02 10 Jul 2026
Teaching in the Game-Based Classroom: Practical Strategies for Grades 6-12
97% match

Teaching in the Game-Based Classroom: Practical Strategies for Grades 6-12

Routledge

£136.81 25 Jun 2026
Information Science Reference - Game-Based Educational Worlds
97% match

Information Science Reference - Game-Based Educational Worlds

Information Science Reference

£148.37 08 May 2026
Games and Ethics: Theoretical and Empirical Approaches to Ethical Questions in Digital Game Cultures: 7 (Digitale Kultur und Kommunikation, 7)
97% match

Games and Ethics: Theoretical and Empirical Approaches to Ethical Questions in Digital Game Cultures: 7 (Digitale Kultur und Kommunikation, 7)

Springer VS

£63.31 21 Jul 2026
Handbook of Game–Based Learning (The MIT Press)
97% match

Handbook of Game–Based Learning (The MIT Press)

MIT Press

£64.76 06 May 2026
Routledge Game Science in Hybrid Learning Spaces Book
97% match

Routledge Game Science in Hybrid Learning Spaces Book

Routledge

£148.35 18 Jul 2026
Educational game design: Building blocks of flow experience
97% match

Educational game design: Building blocks of flow experience

VDM Verlag

£52.00 16 Jul 2026
Learn to Play: Designing Tutorials for Video Games
97% match

Learn to Play: Designing Tutorials for Video Games

CRC Press

£50.99 13 Jun 2026
The Multiplayer Classroom: Designing Coursework as a Game
96% match

The Multiplayer Classroom: Designing Coursework as a Game

CRC Press

£95.83 04 Jul 2026
Digital Games and Mathematics Learning: Potential, Promises and Pitfalls: 4 (Mathematics Education in the Digital Era, 4)
96% match

Digital Games and Mathematics Learning: Potential, Promises and Pitfalls: 4 (Mathematics Education in the Digital Era, 4)

Springer

£76.38 09 Jul 2026
Information Science Reference - Game Enhanced Learning Book
96% match

Information Science Reference - Game Enhanced Learning Book

Information Science Reference

£132.61 10 Jul 2026
Aesthetics and Design for Game-based Learning (Digital Games, Simulations, and Play in Learning)
96% match

Aesthetics and Design for Game-based Learning (Digital Games, Simulations, and Play in Learning)

Routledge

£112.87 12 Jun 2026