£154.62

About as cheap as it gets — within 5% of the all-time low it hit 3 months ago.

£155 today · all-time low £148 (Jul 2026) · usually £155

Routledge Game Science in Hybrid Learning Spaces - Routledge

View at Amazon

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 71 days · 71 data points (no recent data)

Historical
Generating forecast…
£155.00 £147.69 £149.28 £150.88 £152.47 £154.07 £155.67 28 July 2026 14 August 2026 01 September 2026 18 September 2026 06 October 2026
View at Amazon ↗

Price data last checked 20 day(s) ago - will refresh soon

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↑ Price chart
when this has been cheap or pricey
↑ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price Distribution

Price distribution over 71 days • 2 price levels

Days at Price
Current Price
14 days 57 days · current 0 14 29 43 57 £148 £155 Days at Price

Price Analysis

Most common price: £155 (57 days, 80.3%)

Price range: £148 - £155

Price levels: 2 different prices over 71 days

Description

Game Science in Hybrid Learning Spaces examines how game-based approaches transform education by bridging digital and physical learning environments. This comprehensive exploration addresses the evolving landscape of hybrid learning, where boundaries between formal and informal education blur, enabling educators and researchers to create seamless, sustained learning experiences. The book investigates game science concepts, practical opportunities, and real challenges within hybrid contexts, providing evidence-based insights into how digital games and simulations enhance student outcomes across diverse learning settings. Perfect for educators, instructional designers, and learning researchers seeking to understand the intersection of game design, educational technology, and modern pedagogical practice in spaces that transcend traditional classroom limitations.

Key Features

Game Science in Hybrid Learning Spaces provides comprehensive coverage of game-based interventions designed for contemporary blended learning environments.

The Routledge publication explores how digital games and simulations bridge formal education with informal learning contexts and practices.

This resource examines practical opportunities and implementation challenges specific to hybrid learning spaces combining physical and digital elements.

The book addresses measurable learning outcomes and sustained engagement through game science principles applied across educational settings.

Ideal reference for educators, researchers, and instructional designers developing hybrid learning strategies using game-based approaches and digital tools.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
20 May 2020
Listed Since
09 July 2016

Barcode

No barcode data available

Similar Products You Might Like

Digital Games and Learning: Research and Theory - Routledge
97% match

Digital Games and Learning: Research and Theory - Routledge

Routledge

£125.00 02 Oct 2026
Cases on Digital Game-Based Learning: Methods, Models, and Strategies
97% match

Cases on Digital Game-Based Learning: Methods, Models, and Strategies

Information Science Reference

£169.99 04 Sep 2026
Digital Games and Learning: Research and Theory (Digital Games, Simulations, and Play in Learning)
97% match

Digital Games and Learning: Research and Theory (Digital Games, Simulations, and Play in Learning)

Routledge

£47.15 01 Oct 2026
Learning Games: The Science and Art of Development (Advances in Game-Based Learning)
97% match

Learning Games: The Science and Art of Development (Advances in Game-Based Learning)

Springer

£81.99 15 Sep 2026
Using Games and Simulations for Teaching and Assessment: Key Issues
97% match

Using Games and Simulations for Teaching and Assessment: Key Issues

Routledge

£113.80 08 Oct 2026
Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics (Advances in Game-Based Learning)
97% match

Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics (Advances in Game-Based Learning)

Springer

£79.47 08 Sep 2026
Understanding Games and Game Cultures
97% match

Understanding Games and Game Cultures

Sage Publishing

£106.41 25 Sep 2026
Game-Based Learning Design and Deployment - Educational Gaming Research
97% match

Game-Based Learning Design and Deployment - Educational Gaming Research

Information Science Reference

£164.98 06 Oct 2026
Design, Motivation, and Frameworks in Game-Based Learning
97% match

Design, Motivation, and Frameworks in Game-Based Learning

Information Science Reference

£167.66 30 Sep 2026
Educational Game Design Fundamentals - CRC Press Learning Guide
97% match

Educational Game Design Fundamentals - CRC Press Learning Guide

CRC Press

£100.00 08 Oct 2026
Design, Motivation, and Frameworks in Game-Based Learning
97% match

Design, Motivation, and Frameworks in Game-Based Learning

Information Science Reference

£117.02 24 Sep 2026
Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences
97% match

Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences

CRC Press

£53.36 29 Aug 2026
Design and Implementation of Educational Games: Theoretical and Practical Perspectives (Premier Reference Source)
97% match

Design and Implementation of Educational Games: Theoretical and Practical Perspectives (Premier Reference Source)

Information Science Reference

£60.26 04 Oct 2026
Videogames and Education: Humanistic Approaches to an Emergent Art Form (History, Humanities, and New Technology)
97% match

Videogames and Education: Humanistic Approaches to an Emergent Art Form (History, Humanities, and New Technology)

Routledge

£115.00 16 Aug 2026
Learning with Digital Games: A Practical Guide to Engaging Students in Higher Education (Open and Flexible Learning Series)
97% match

Learning with Digital Games: A Practical Guide to Engaging Students in Higher Education (Open and Flexible Learning Series)

Routledge

£182.65 16 Aug 2026
Critical Gaming: Interactive History and Virtual Heritage
97% match

Critical Gaming: Interactive History and Virtual Heritage

Routledge

£151.26 03 Oct 2026
Advances in Game Design and Development Research (Computer Science, Technology and Applications)
97% match

Advances in Game Design and Development Research (Computer Science, Technology and Applications)

Nova Science Publishers Inc

£153.21 21 Aug 2026
Games and Simulations in Online Learning: Research and Development Frameworks
97% match

Games and Simulations in Online Learning: Research and Development Frameworks

IGI Global

£69.54 25 Sep 2026
Gaming Culture(s) in India: Digital Play in Everyday Life
96% match

Gaming Culture(s) in India: Digital Play in Everyday Life

Routledge

£149.92 06 Oct 2026
Computer Games and Team and Individual Learning
96% match

Computer Games and Team and Individual Learning

Elsevier

£88.99 11 Sep 2026
Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices
96% match

Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices

Information Science Reference

£64.36 26 Aug 2026
Computer Games and Technical Communication: Critical Methods and Applications at the Intersection (Routledge Studies in Technical Communication, Rhetoric, and Culture)
96% match

Computer Games and Technical Communication: Critical Methods and Applications at the Intersection (Routledge Studies in Technical Communication, Rhetoric, and Culture)

Routledge

£164.23 19 Sep 2026
Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics (Advances in Game-Based Learning)
96% match

Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics (Advances in Game-Based Learning)

Springer

£82.14 24 Sep 2026
Video Games and Interactive Media: A Glimpse at New Digital Entertainment
96% match

Video Games and Interactive Media: A Glimpse at New Digital Entertainment

Routledge

£49.99 22 Sep 2026