£84.35

CRC Press Practical Algorithms for 3D Computer Graphics, 2nd Ed

274 black & white illustrations

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Description

Master the core foundations of 3D computer graphics with this second edition of Practical Algorithms for 3D Computer Graphics. This book provides the essential algorithms used in modern 3D software packages, giving you the knowledge needed to build high-quality graphics applications. By using Core OpenGL and OpenGL ES, you will learn how to develop a full suite of programs for 3D animation, modeling, and image synthesis. This edition has been updated to reflect significant changes in implementation and technological advances that power today's immersive virtual reality experiences. Whether you are working on modeling or complex image synthesis, this guide covers the fundamental principles required to create professional-grade graphics. It serves as a practical resource for understanding how modern graphics technology functions in real-world applications.

Key Features

Covers fundamental algorithms that serve as the core for all 3D computer graphics software packages.

Provides hands-on instruction using Core OpenGL and OpenGL ES for practical application development.

Enables the creation of a complete program suite for 3D modeling, animation, and image synthesis.

Includes updated content reflecting recent advances in graphics technology and immersive virtual reality.

Addresses significant changes in implementation aspects since the first edition for modern relevance.

Product Specifications

Format
paperback
Domain
Amazon UK
Release Date
12 February 2014
Listed Since
01 October 2012

Barcode

No barcode data available

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