£44.52

Springer Advanced Methods in Computer Graphics: With examples in OpenGL

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£44.52 £23.96 £28.45 £32.93 £37.42 £41.90 £46.39 09 June 2024 05 November 2024 04 April 2025 01 September 2025 29 January 2026

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39 days 4 days 456 days 101 days · current 0 114 228 342 456 £26-30 £33-37 £37-41 £41-45 Days at Price

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Most common range: £37-41 (456 days, 76.0%)

Price range: £26 - £45

Price levels: 4 price ranges over 600 days

Description

This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and other methods covered in the book are fundamental to the development of algorithms used in commercial applications as well as research.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
15 February 2012
Listed Since
26 September 2011

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