£90.75

CRC Press Introduction to Computer Graphics with OpenGL ES

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£91 today · previous high £91 · all-time low £79

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Last 83 days · 83 data points (no recent data)

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£90.75 £77.81 £80.64 £83.46 £86.28 £89.10 £91.93 25 April 2026 15 May 2026 05 June 2026 25 June 2026 16 July 2026

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Price distribution over 83 days • 5 price levels

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25 days 10 days 24 days 23 days 1 day · current 0 6 13 19 25 £79 £82 £86 £87 £91 Days at Price

Price Analysis

Most common price: £79 (25 days, 30.1%)

Price range: £79 - £91

Price levels: 5 different prices over 83 days

Description

OpenGL ES is the standard graphics API used for mobile and embedded systems. Despite its widespread use, there is a lack of material that addresses the balance of both theory and practice in OpenGL ES. JungHyun Han’s Introduction to Computer Graphics with OpenGL ES achieves this perfect balance. Han’s depiction of theory and practice illustrates how 3D graphics fundamentals are implemented. Theoretical or mathematical details around real-time graphics are also presented in a way that allows readers to quickly move on to practical programming. Additionally, this book presents OpenGL ES and shader code on many topics. Industry professionals, as well as, students in Computer Graphics and Game Programming courses will find this book of importance. Key Features: Presents key graphics algorithms that are commonly employed by state-of-the-art game engines and 3D user interfaces Provides a hands-on look at real-time graphics by illustrating OpenGL ES and shader code on various topics Depicts troublesome concepts using elaborate 3D illustrations so that they can be easily absorbed Includes problem sets, solutions manual, and lecture notes for those wishing to use this book as a course text.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
08 June 2018
Listed Since
29 November 2017

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