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Bloomsbury Intermedia Games: Video Games and Intermediality

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Description

Explore the complex role of video games within modern media networks with Intermedia Games: Video Games and Intermediality from Bloomsbury Academic. This academic work examines how video games sit at the center of convergence culture, acting as a bridge between various forms of media. Readers will learn how video games utilize cinematics, embedded books, and in-world television screens to create immersive experiences. The text also looks at how games allow players to navigate transmedia storyworlds and how they are frequently remade or themed in film, television, and literature. This book provides a deep look at the ways video games function as a central part of the intermedial landscape. This title is available through the Bloomsbury Open Access programme. You can access the content via www.bloomsburycollections.com to support your research or studies in computing, internet studies, and media theory.

Key Features

Open Access availability through the Bloomsbury Open Access programme for wider academic reach.

Explores the connection between video games and transmedia storyworlds in a convergence culture.

Analyzes how video games use cinematics and in-world media like embedded books and television.

Examines the remediation of video games within other media like film, literature, and television.

Provides academic insight into the central role of video games within intermedial networks.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
21 February 2019
Listed Since
02 August 2017

Barcode

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