£84.99

Real-Time Ray-Tracing with Vulkan for the Impatient

Price data last checked 94 day(s) ago - refreshing...

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

It has never been this cheap. We have no record of a lower price.

£85 today · cheaper than every other day in the last 24 months

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 637 days • 637 data points (No recent data available)

Historical
Generating forecast...
£84.99 £80.74 £82.44 £84.14 £85.84 £87.54 £89.24 10 June 2024 16 November 2024 24 April 2025 30 September 2025 08 March 2026

Price Distribution

Price distribution over 637 days • 1 price levels

Days at Price
637 days 0 159 319 478 637 £85 Days at Price

Price Analysis

Most common price: £85 (637 days, 100.0%)

Price range: £85 - £85

Price levels: 1 different prices over 637 days

Description

The Vulkan Ray-tracing API is the industry's first open, cross-vendor standard for enabling portable ray-tracing acceleration across diverse platforms. It's a powerful technology that can be used to create stunning visuals and effects in real-time, while becoming increasingly popular among developers and the game industry. Learning the Vulcan Ray-tracing extension provides numerous benefits ranging from improved visuals to increased efficiency capabilities and creative freedom. For anyone looking get ahead in computer graphics or simply wants to explore something new then it's definitely worth investing some time into understanding how utilize this amazing toolset properly. This text uses a bottom up approach to teaching Ray-tracing, allowing readers to learn by doing rather than just studying theory or concepts alone. This type of hands-on approach helps readers gain a practical understanding much faster as they can test their understanding while working through activities and problems which leads them towards mastering the skills quicker compared to traditional methods (such as passively watching). Furthermore, by allowing readers direct access to simplified code examples, they are able to get started quickly which would otherwise take longer if they had no direct access to a code base (or a wrapper framework which hides away lots of what's happening at the surface of the API). While the creation of ray-tracing acceleration structures and pipelines using Vulkan can be complex and daunting, we take readers through the process using minimlistic cases so they're able to find their feet. The code demos are self-contained and written using the API directly (no dependencies on external frameworks or libraries). Once readers have got their feet and know what's happening, it should be straightforward for them to continue to extend and widen their understanding - by adding further features and libraries (e.g., loading geometry, helper classes, editors and optimization tools). • Understand the core principles of the Vulkan API • Familiarize yourself with the Vulkan Ray-Tracing Extension • Ground yourself with Vulkan Ray-Tracing Pipeline • Create ray-tracing applications using Vulkan • Use and understand application/shader communication/data transfers • Learn about the Ray-Tracing GLSL shader language modifications to support the extension

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
02 March 2024
Listed Since
03 March 2024

Barcode

No barcode data available

Similar Products You Might Like

Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX
96% match

Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX

£36.34 12 Jan 2026
Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX
96% match

Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX

Apress

£43.02 01 Feb 2026
Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL)
96% match

Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL)

Addison Wesley

£39.75 16 Apr 2026
101 Ray-Tracing, Ray-Marching and Path-Tracing Projects: A Hands-On Journey Through 101 Programming Project Examples
96% match

101 Ray-Tracing, Ray-Marching and Path-Tracing Projects: A Hands-On Journey Through 101 Programming Project Examples

£74.99 08 Jan 2026
3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan
96% match

3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan

Packt Publishing

£48.03 07 Jan 2026
Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs
96% match

Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs

Apress

£36.51 07 Feb 2026
Physically Based Rendering: From Theory to Implementation
95% match

Physically Based Rendering: From Theory to Implementation

Morgan Kaufmann

£20.99 28 Jan 2026
An Introduction to Ray tracing (The Morgan Kaufmann Series in Computer Graphics)
95% match

An Introduction to Ray tracing (The Morgan Kaufmann Series in Computer Graphics)

Morgan Kaufmann

£44.49 09 Feb 2026
GPU Pro 4: Advanced Rendering Techniques
95% match

GPU Pro 4: Advanced Rendering Techniques

CRC Press

£117.80 11 Jan 2026
Physically Based Rendering, fourth edition: From Theory to Implementation
95% match

Physically Based Rendering, fourth edition: From Theory to Implementation

£95.91 15 Jan 2026
WebGPU Development Cookbook
95% match

WebGPU Development Cookbook

Majosta

£64.99 05 Feb 2026
Practical Rendering and Computation with Direct3D 11
95% match

Practical Rendering and Computation with Direct3D 11

CRC Press

£104.99 24 Feb 2026
Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments
95% match

Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments

Packt Publishing

£41.99 09 Jan 2026
Practical GPU Graphics with wgpu and Rust: Creating Advanced Graphics on Native Devices and the Web in Rust Using wgpu - the Next Graphics API
95% match

Practical GPU Graphics with wgpu and Rust: Creating Advanced Graphics on Native Devices and the Web in Rust Using wgpu - the Next Graphics API

£51.48 08 Jan 2026
95% match

Ray Tracing from the Ground Up, Second Edition

Out of Stock 18 Apr 2026
Ray Tracing from the Ground Up
95% match

Ray Tracing from the Ground Up

CRC Press

£85.00 15 Dec 2025
Game Graphics Programming
95% match

Game Graphics Programming

Cengage Learning

£46.02 17 Mar 2026
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
95% match

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

£47.18 21 Feb 2026
GPU Zen 4 DELUXE: Advanced Rendering Techniques Book
95% match

GPU Zen 4 DELUXE: Advanced Rendering Techniques Book

£44.23 25 Feb 2026
Become a Unity Shaders Guru: Create advanced game visuals using code and graphs in Unity 2022
94% match

Become a Unity Shaders Guru: Create advanced game visuals using code and graphs in Unity 2022

Packt Publishing

£41.99 16 Feb 2026
GPU Pro 2: Advanced Rendering Techniques: 02
94% match

GPU Pro 2: Advanced Rendering Techniques: 02

CRC Press

£120.61 14 Jan 2026
Fundamentals of Computer Graphics: International Student Edition
94% match

Fundamentals of Computer Graphics: International Student Edition

Taylor & Francis

£56.70 08 Mar 2026
GPU Zen 3: Advanced Rendering Techniques
94% match

GPU Zen 3: Advanced Rendering Techniques

£63.99 21 Jan 2026
Visibility Algorithms for Real-Time Rendering: Efficient Visibility Computations for Rendering Acceleration and High-Quality Illumination in General 3D Environments
94% match

Visibility Algorithms for Real-Time Rendering: Efficient Visibility Computations for Rendering Acceleration and High-Quality Illumination in General 3D Environments

Südwestdeutscher Verlag für Hochschulschriften

£86.00 10 Mar 2026