£42.97

Cengage Learning Game Graphics Programming

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Last 77 days · 77 data points (no recent data)

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£47.19 £42.55 £43.56 £44.57 £45.59 £46.60 £47.61 26 April 2026 15 May 2026 03 June 2026 22 June 2026 11 July 2026

Price Distribution

Price distribution over 77 days • 3 price levels

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Current Price
11 days · current 15 days 51 days 0 13 26 38 51 £43 £46 £47 Days at Price

Price Analysis

Most common price: £47 (51 days, 66.2%)

Price range: £43 - £47

Price levels: 3 different prices over 77 days

Description

"Game Graphics Programming" examines the many different techniques and effects that are used to create cutting-edge graphics in today’s video games and how to implement them. The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and effect and how they are structured and executed to generate the rendered result. Detailed C++ source code and pseudocode are used as examples throughout the book to demonstrate the methods being taught, but the techniques presented can be used with any programming language or tool. You’ll begin with an introduction to basic 2D and 3D game graphics tools and components including common game mathematics, colors and pixels, and computer memory, as well as ray tracing and rasterization techniques and programmable shaders. Once you’ve reviewed the foundations of game graphics, you’ll go more in-depth with shading and surfaces, direct and global illumination, special effects, and rendering nature. After the how and why of each technique is presented, you’ll also examine optimizations that can be done to improve performance and alternative methods. "Game Graphics Programming" presents you with all of the information you need to efficiently and effectively create eye-catching graphical scenes for video games.

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Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
26 June 2008
Listed Since
30 May 2007

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