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CRC Press GPU Pro 4: Advanced Rendering Techniques Book

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Description

GPU Pro 4: Advanced Rendering Techniques provides ready-to-use ideas and procedures to help solve day-to-day graphics programming challenges. Published by CRC Press, this book focuses on interactive media and games, covering up-to-date methods for producing real-time graphics. Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Valient, Wessam Bahnassi, and Sebastien St-Laurent have assembled a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. The content is organized into six sections to help developers master modern rendering methods for high-performance visual applications.

Key Features

GPU Pro 4 offers ready-to-use ideas and procedures to help solve daily graphics programming challenges.

This CRC Press publication focuses on real-time graphics methods for interactive media and games.

The book contains a collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming.

Six organized sections provide a structured approach to learning advanced rendering techniques.

Expert section editors including Wolfgang Engel and Christopher Oat contribute to this high-quality technical collection.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
26 April 2013
Listed Since
07 June 2012

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