£101.76

Springer Virtual and Augmented Reality, Simulation and Serious Games for Education (Gaming Media and Social Effects)

Price data checked 6 days ago

View at Amazon

Price History & Forecast

Last 85 days • 85 data points (No recent data available)

Historical
Generating forecast...
£104.86 £96.89 £98.63 £100.37 £102.11 £103.85 £105.59 25 January 2026 15 February 2026 08 March 2026 29 March 2026 19 April 2026

Price Distribution

Price distribution over 85 days • 4 price levels

Days at Price
Current Price
20 days 42 days · current 12 days 11 days 0 11 21 32 42 £98 £101 £103 £105 Days at Price

Price Analysis

Most common price: £101 (42 days, 49.4%)

Price range: £98 - £105

Price levels: 4 different prices over 85 days

Description

This book introduces state-of-the-art research on virtual reality, simulation and serious games for education and its chapters presented the best papers from the 4th Asia-Europe Symposium on Simulation and Serious Games (4th AESSSG) held in Turku, Finland, December 2018. The chapters of the book present a multi-facet view on different approaches to deal with challenges that surround the uptake of educational applications of virtual reality, simulations and serious games in school practices. The different approaches highlight challenges and potential solutions and provide future directions for virtual reality, simulation and serious games research, for the design of learning material and for implementation in classrooms. By doing so, the book is a useful resource for both students and scholars interested in research in this field, for designers of learning material, and for practitioners that want to embrace virtual reality, simulation and/or serious games in their education.

Product Specifications

Format
paperback
Domain
Amazon UK
Release Date
15 August 2022
Listed Since
18 July 2022

Barcode

No barcode data available

Similar Products You Might Like

Virtual and Augmented Reality, Simulation and Serious Games for Education (Gaming Media and Social Effects)
96% match

Virtual and Augmented Reality, Simulation and Serious Games for Education (Gaming Media and Social Effects)

Springer

£98.33 03 Apr 2026
VR, Simulations and Serious Games for Education (Gaming Media and Social Effects)
95% match

VR, Simulations and Serious Games for Education (Gaming Media and Social Effects)

Springer

£88.50 06 Jan 2026
When VR Serious Games Meet Special Needs Education: Research, Development and Their Applications (Gaming Media and Social Effects)
94% match

When VR Serious Games Meet Special Needs Education: Research, Development and Their Applications (Gaming Media and Social Effects)

Springer

£105.37 21 Jan 2026
Virtual, Augmented, and Mixed Realities in Education (Smart Computing and Intelligence)
94% match

Virtual, Augmented, and Mixed Realities in Education (Smart Computing and Intelligence)

Springer

£109.99 28 Feb 2026
When VR Serious Games Meet Special Needs Education: Research, Development and Their Applications (Gaming Media and Social Effects)
93% match

When VR Serious Games Meet Special Needs Education: Research, Development and Their Applications (Gaming Media and Social Effects)

Springer

£97.00 18 Feb 2026
Serious Games for Enhancing Law Enforcement Agencies: From Virtual Reality to Augmented Reality (Security Informatics and Law Enforcement)
93% match

Serious Games for Enhancing Law Enforcement Agencies: From Virtual Reality to Augmented Reality (Security Informatics and Law Enforcement)

Springer

£100.29 13 Jan 2026
Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education
93% match

Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education

Information Science Reference

£150.07 11 Jan 2026
Augmented Reality in Education: A New Technology for Teaching and Learning (Springer Series on Cultural Computing)
93% match

Augmented Reality in Education: A New Technology for Teaching and Learning (Springer Series on Cultural Computing)

Springer

£131.82 12 Jan 2026
Augmented Reality in Education: A New Technology for Teaching and Learning (Springer Series on Cultural Computing)
93% match

Augmented Reality in Education: A New Technology for Teaching and Learning (Springer Series on Cultural Computing)

£130.94 23 Jan 2026
Serious Games and Edutainment Applications
93% match

Serious Games and Edutainment Applications

Springer

£94.25 09 Mar 2026
Serious Games and Edutainment Applications
93% match

Serious Games and Edutainment Applications

Springer

£66.04 08 Jan 2026
Virtual, Augmented, and Mixed Realities in Education (Smart Computing and Intelligence)
93% match

Virtual, Augmented, and Mixed Realities in Education (Smart Computing and Intelligence)

Springer

£123.23 09 Mar 2026
Neo-Simulation and Gaming Toward Active Learning: 18 (Translational Systems Sciences, 18)
93% match

Neo-Simulation and Gaming Toward Active Learning: 18 (Translational Systems Sciences, 18)

Springer

£92.98 24 Feb 2026
Serious Games and Edutainment Applications: Volume II
92% match

Serious Games and Edutainment Applications: Volume II

Springer

£156.00 13 Jan 2026
Handbook of Research on Immersive Digital Games in Educational Environments (Advances in Educational Technologies and Instructional Design)
92% match

Handbook of Research on Immersive Digital Games in Educational Environments (Advances in Educational Technologies and Instructional Design)

Information Science Reference

£218.87 13 Dec 2025
Springer Synthetic Worlds: Emerging Tech in Education & Economics
92% match

Springer Synthetic Worlds: Emerging Tech in Education & Economics

Springer

£103.70 04 Mar 2026
Synthetic Worlds: Emerging Technologies in Education and Economics: 33 (Integrated Series in Information Systems, 33)
92% match

Synthetic Worlds: Emerging Technologies in Education and Economics: 33 (Integrated Series in Information Systems, 33)

Springer

£107.32 08 Jan 2026
Virtual and Augmented Reality (VR/AR): Foundations and Methods of Extended Realities (XR)
92% match

Virtual and Augmented Reality (VR/AR): Foundations and Methods of Extended Realities (XR)

Springer

£44.89 20 Feb 2026
Interactive Multimedia Learning: Using Social Media for Peer Education in Single-Player Educational Games (Springer Theses)
92% match

Interactive Multimedia Learning: Using Social Media for Peer Education in Single-Player Educational Games (Springer Theses)

Springer

£75.72 08 Mar 2026
Handbook of Research on Serious Games for Educational Applications (Advances in Game-Based Learning)
92% match

Handbook of Research on Serious Games for Educational Applications (Advances in Game-Based Learning)

Information Science Reference

£238.21 13 Jan 2026
Augmented Reality and Virtual Reality: Changing Realities in a Dynamic World (Progress in IS)
92% match

Augmented Reality and Virtual Reality: Changing Realities in a Dynamic World (Progress in IS)

Springer

£109.99 23 Feb 2026
Virtual Worlds: Controversies at the Frontier of Education (Education in a Competitive and Globalizing World)
92% match

Virtual Worlds: Controversies at the Frontier of Education (Education in a Competitive and Globalizing World)

£101.71 08 Jan 2026
Serious Games for Enhancing Law Enforcement Agencies: From Virtual Reality to Augmented Reality (Security Informatics and Law Enforcement)
92% match

Serious Games for Enhancing Law Enforcement Agencies: From Virtual Reality to Augmented Reality (Security Informatics and Law Enforcement)

Springer

£74.25 24 Feb 2026
Cognitive and Affective Perspectives on Immersive Technology in Education
92% match

Cognitive and Affective Perspectives on Immersive Technology in Education

Information Science Reference

£118.80 10 Mar 2026