We can't find the internet
Attempting to reconnect
Something went wrong!
Hang in there while we get back on track
£100.29
Springer Serious Games for Enhancing Law Enforcement Agencies: From Virtual Reality to Augmented Reality (Security Informatics and Law Enforcement)
Price data last checked 147 day(s) ago - refreshing...
We'll watch every seller, every day. One email when your price arrives.
This is the most expensive it has ever been. Walk away.
£100 today · previous high £100 · all-time low £66
NEW HERE?
Amazon shows you one price. We show you all of them.
Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.
WHAT'S ON THIS PAGE
when this has been cheap or pricey
where the price is heading next
all-time high & low, recent range
name your number, we'll email you
Price History & Forecast
Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.
Last 584 days • 584 data points (No recent data available)
Price Distribution
Price distribution over 584 days • 4 price levels
Price Analysis
Most common price: £95 (486 days, 83.2%)
Price range: £66 - £100
Price levels: 4 different prices over 584 days
Description
Product Specifications
- Brand
- Springer
- Format
- hardcover
- ASIN
- 3030299252
- Domain
- Amazon UK
- Release Date
- 07 November 2019
- Listed Since
- 25 July 2019
Barcode
No barcode data available
Similar Products You Might Like
Serious Games and Edutainment Applications: Volume II
Springer
Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions (Premier Reference Source)
Information Science Reference
Serious Games and Edutainment Applications
Springer
Serious Games and Edutainment Applications
Springer
Serious Games: Foundations, Concepts and Practice
Springer
Instructional Techniques to Facilitate Learning and Motivation of Serious Games (Advances in Game-Based Learning)
Springer
Designing Serious Games
MIT Press
Entertainment Computing - ICEC 2012: 11th International Conference, ICEC 2012, Bremen, Germany, September 26-29, 2012, Proceedings: 7522 (Lecture Notes in Computer Science, 7522)
Springer
Psychology, Pedagogy, and Assessment in Serious Games (Advances in Game-Based Learning)
Information Science Reference
Serious Game Design and Development: Technologies for Training and Learning (Advances in Multimedia and Interactive Technologies)
Information Science Reference
Games and Learning Alliance: 10th International Conference, GALA 2021, La Spezia, Italy, December 1–2, 2021, Proceedings: 13134 (Lecture Notes in Computer Science, 13134)
Springer
The Routledge Companion to Video Game Studies (Routledge Media and Cultural Studies Companions)
Serious Games: 9th Joint International Conference, JCSG 2023, Dublin, Ireland, October 26–27, 2023, Proceedings: 14309 (Lecture Notes in Computer Science, 14309)
Springer
Enhancing Education and Training Initiatives Through Serious Games (Advances in Educational Technologies and Instructional Design)
Information Science Reference
Promoting Economic and Social Development Through Serious Games (e-Book Collection - Copyright 2022)
Serious Games for Healthcare: Applications and Implications (Advances in Healthcare Information Systems and Administration)
IGI Global
Serious Games: Joint International Conference, JCSG 2021, Virtual Event, January 12–13, 2022, Proceedings: 12945 (Lecture Notes in Computer Science, 12945)
Springer
Game User Experience And Player-Centered Design (International Series on Computer, Entertainment and Media Technology)
Springer
Discoveries in Gaming and Computer-Mediated Simulations: New Interdisciplinary Applications
Information Science Reference
Narrative Interplay in the Digital Era: Generative AI, Alternate Reality Games, and the Future of Interactive Pedagogy
Librarian's Guide to Games and Gamers: From Collection Development to Advisory Services
By
Games and Simulations in Online Learning: Research and Development Frameworks
IGI Global
Games and Learning Alliance: 9th International Conference, GALA 2020, Laval, France, December 9–10, 2020, Proceedings: 12517 (Lecture Notes in Computer Science, 12517)
Springer
Basics of Game Design
CRC Press