£76.38

Springer Authentic Virtual World Education: Facilitating Cultural Engagement and Creativity

White

Price data last checked 34 day(s) ago - refreshing...

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

This is the most expensive it has ever been. Walk away.

£76 today · previous high £76 · all-time low £76

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 57 days • 57 data points (No recent data available)

Historical
Generating forecast...
£76.38 £75.79 £75.92 £76.05 £76.17 £76.30 £76.43 14 March 2026 28 March 2026 11 April 2026 25 April 2026 09 May 2026

Price Distribution

Price distribution over 57 days • 1 price levels

Days at Price
57 days 0 14 29 43 57 £76 Days at Price

Price Analysis

Most common price: £76 (57 days, 100.0%)

Price range: £76 - £76

Price levels: 1 different prices over 57 days

Description

The book presents the possibilities and realities of virtual worlds in education through the application of 3D virtual worlds to support authentic learning, creativity, learner engagement and cultural diversity in higher education. It includes a unique variety of cross disciplinary approaches to research, teaching and learning in a virtual world, including analysis of data from the experiences of students in education, law, Chinese language, sustainability, computer architecture, business, health and the Arts. The book provides unique learning experiences that have celebrated the rich media of virtual world environments through the utilisation of affordances such as simulation, bots, synchronous interaction, machinima and games. The perspectives come from Australia and New Zealand higher education academics but transferable to any higher educational institution in the sector, worldwide, and is significant to various disciplines in the higher education field.

Product Specifications

Colour
White
Format
hardcover
Domain
Amazon UK
Release Date
02 October 2017
Listed Since
20 July 2017

Barcode

No barcode data available

Similar Products You Might Like

Virtual Worlds for Online Learning: Cases & Applications (Education in a Competitive and Globalizing World)
96% match

Virtual Worlds for Online Learning: Cases & Applications (Education in a Competitive and Globalizing World)

£180.00 12 Jan 2026
The Arts and Computational Culture: Real and Virtual Worlds (Springer Series on Cultural Computing)
96% match

The Arts and Computational Culture: Real and Virtual Worlds (Springer Series on Cultural Computing)

£166.43 13 Jan 2026
Knowledge-Based Virtual Education: User-Centred Paradigms: 178 (Studies in Fuzziness and Soft Computing, 178)
96% match

Knowledge-Based Virtual Education: User-Centred Paradigms: 178 (Studies in Fuzziness and Soft Computing, 178)

Springer

£111.01 20 Jan 2026
Virtual Worlds: Controversies at the Frontier of Education (Education in a Competitive and Globalizing World)
96% match

Virtual Worlds: Controversies at the Frontier of Education (Education in a Competitive and Globalizing World)

£101.71 08 Jan 2026
Avatars at Work and Play: Collaboration and Interaction in Shared Virtual Environments: 34 (Computer Supported Cooperative Work, 34)
96% match

Avatars at Work and Play: Collaboration and Interaction in Shared Virtual Environments: 34 (Computer Supported Cooperative Work, 34)

Springer

£80.09 12 Mar 2026
Virtual and Augmented Reality, Simulation and Serious Games for Education (Gaming Media and Social Effects)
96% match

Virtual and Augmented Reality, Simulation and Serious Games for Education (Gaming Media and Social Effects)

Springer

£102.05 26 Apr 2026
Innovations in Digital Instruction Through Virtual Environments
96% match

Innovations in Digital Instruction Through Virtual Environments

£148.13 12 Jan 2026
Teaching and Learning in 3D Immersive Worlds - IGI Global
96% match

Teaching and Learning in 3D Immersive Worlds - IGI Global

Information Science Reference

£152.29 24 Apr 2026
Learning and Research in Virtual Worlds
96% match

Learning and Research in Virtual Worlds

Routledge

£88.29 20 Apr 2026
Conceiving Virtuality: From Art To Technology: 11 (Numanities - Arts and Humanities in Progress, 11)
96% match

Conceiving Virtuality: From Art To Technology: 11 (Numanities - Arts and Humanities in Progress, 11)

Springer

£76.38 29 Apr 2026
Emerging Technologies in Virtual Learning Environments - IGI Global
96% match

Emerging Technologies in Virtual Learning Environments - IGI Global

Information Science Reference

£132.71 19 Apr 2026
Emerging Technologies in Virtual Learning Environments (Advances in Educational Technologies and Instructional Design)
96% match

Emerging Technologies in Virtual Learning Environments (Advances in Educational Technologies and Instructional Design)

Information Science Reference

£171.87 12 Mar 2026
Innovative Technologies and Learning: 4th International Conference, ICITL 2021, Virtual Event, November 29 – December 1, 2021, Proceedings: 13117 (Lecture Notes in Computer Science, 13117)
96% match

Innovative Technologies and Learning: 4th International Conference, ICITL 2021, Virtual Event, November 29 – December 1, 2021, Proceedings: 13117 (Lecture Notes in Computer Science, 13117)

Springer

£90.13 25 Apr 2026
Handbook of Research on Virtual Environments for Corporate Education: Employee Learning and Solutions (Advances in Higher Education and Professional Development)
96% match

Handbook of Research on Virtual Environments for Corporate Education: Employee Learning and Solutions (Advances in Higher Education and Professional Development)

IGI Global

£59.53 02 May 2026
Design for Learning in Virtual Worlds (Interdisciplinary Approaches to Educational Technology)
96% match

Design for Learning in Virtual Worlds (Interdisciplinary Approaches to Educational Technology)

Routledge

£140.51 11 Mar 2026
Springer - Avatars at Work and Play - Virtual Environments
96% match

Springer - Avatars at Work and Play - Virtual Environments

Springer

£118.74 27 Apr 2026
Multi-User Virtual Environments for the Classroom: Practical Approaches to Teaching in Virtual Worlds
96% match

Multi-User Virtual Environments for the Classroom: Practical Approaches to Teaching in Virtual Worlds

Information Science Reference

£59.57 02 Mar 2026
Virtual, Augmented, and Mixed Realities in Education (Smart Computing and Intelligence)
96% match

Virtual, Augmented, and Mixed Realities in Education (Smart Computing and Intelligence)

Springer

£109.99 28 Feb 2026
The Future of Innovation and Technology in Education: Policies and Practices for Teaching and Learning Excellence (Emerald Studies in Higher Education, Innovation and Technology)
96% match

The Future of Innovation and Technology in Education: Policies and Practices for Teaching and Learning Excellence (Emerald Studies in Higher Education, Innovation and Technology)

Emerald Publishing Limited

£71.99 01 Mar 2026
Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education
96% match

Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education

Information Science Reference

£150.07 11 Jan 2026
Higher Education in Virtual Worlds: Teaching and Learning in Second Life: 12 (International Perspectives on Education and Society)
96% match

Higher Education in Virtual Worlds: Teaching and Learning in Second Life: 12 (International Perspectives on Education and Society)

emerald PUBLISHING

£72.14 06 Mar 2026
Handbook of Research on Immersive Digital Games in Educational Environments (Advances in Educational Technologies and Instructional Design)
96% match

Handbook of Research on Immersive Digital Games in Educational Environments (Advances in Educational Technologies and Instructional Design)

Information Science Reference

£256.27 10 Jun 2026
Virtual World Design
96% match

Virtual World Design

CRC Press

£161.00 17 Mar 2026
Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends
96% match

Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends

Information Science Reference

£53.82 11 Feb 2026