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Information Science Reference Teaching and Learning in 3D Immersive Worlds - IGI Global

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Description

Virtual worlds are a growing area of interest across many sectors, particularly in higher education. While traditional Web-based tools have helped deliver course content for years, they often lack the embedded communication and collaboration tools needed to build a true community. This book, Teaching and Learning in 3D Immersive Worlds: Pedagogical Models and Constructivist Approaches, addresses this gap by looking at how to implement social constructivist instructional design within 3D virtual environments. This Premier Reference Source provides a deep look into how these immersive spaces can support successful teaching and learning. By focusing on the creation of community and active collaboration, the text helps educators understand the shift from simple content delivery to interactive, social learning experiences. Authors share best practices and address the challenges of using 3D environments to meet modern educational needs. This is an essential resource for those studying knowledge management and the evolution of digital pedagogy in higher education settings.

Key Features

Explores the implementation of social constructivist instructional design within 3D virtual immersive environments.

Addresses the limitations of traditional Web-based tools regarding community building and student collaboration.

Provides professional insights into the growing interest of virtual worlds within the higher education sector.

Offers a collection of best practices and identified challenges for using immersive technology in teaching.

Focuses on the necessity of embedded communication tools for successful learning outcomes in digital spaces.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
31 March 2011
Listed Since
17 August 2010

Barcode

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