We can't find the internet
Attempting to reconnect
Something went wrong!
Hang in there while we get back on track
£124.38
Routledge Exploring Imaginary Worlds: Essays on Media, Structure, and Subcreation
Price data last checked 136 day(s) ago - refreshing...
We'll watch every seller, every day. One email when your price arrives.
This is the usual price. Wait for it to drop, or tell us your number.
£124 today · usual range £0–£0 · best ever £108
NEW HERE?
Amazon shows you one price. We show you all of them.
Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.
WHAT'S ON THIS PAGE
when this has been cheap or pricey
where the price is heading next
all-time high & low, recent range
name your number, we'll email you
Price History & Forecast
Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.
Last 595 days • 595 data points (No recent data available)
Price Distribution
Price distribution over 595 days • 5 price ranges
Price Analysis
Most common range: £121-128 (447 days, 75.1%)
Price range: £108 - £142
Price levels: 5 price ranges over 595 days
Description
Product Specifications
- Brand
- Routledge
- Format
- hardcover
- ASIN
- 0367197308
- Domain
- Amazon UK
- Release Date
- 09 October 2020
- Listed Since
- 29 April 2020
Barcode
No barcode data available
Similar Products You Might Like
The Routledge Companion to Media Technology and Obsolescence (Routledge Media and Cultural Studies Companions)
Routledge
Exploring Technology for Writing and Writing Instruction (Advances in Educational Technologies and Instructional Design)
Information Science Reference
CRC Press 3ds Max Basics for Modeling Video Game Assets
CRC Press
The Routledge Companion to Video Game Studies (Routledge Media and Cultural Studies Companions)
How Video Games Impact Players: The Pitfalls and Benefits of a Gaming Society
Lexington Books
Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics (Advances in Game-Based Learning)
Springer
Honoring the Code: Conversations with Great Game Designers
CRC Press
Understanding Digital Games
Sage Publications
Narrative Interplay in the Digital Era: Generative AI, Alternate Reality Games, and the Future of Interactive Pedagogy
Gameworlds: Virtual Media and Children's Everyday Play
Bloomsbury
Honoring the Code: Conversations with Great Game Designers
CRC Press
The Video Game Theory Reader 2
Routledge
Social Networks in China (Chandos Publishing Social Media Series)
Chandos Publishing
The Video Game Theory Reader 2
Routledge
Interactive Multimedia Learning: Using Social Media for Peer Education in Single-Player Educational Games (Springer Theses)
Springer
Knowledge in the Information Society: Joint Conferences XII Communicative Strategies of the Information Society and XX Professional Culture of the ... (Lecture Notes in Networks and Systems, 184)
Springer
Pervasive Games: Theory and Design
CRC Press
They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971-1982: 1
CRC Press
Fans and Videogames: Histories, Fandom, Archives (Routledge Advances in Game Studies)
Routledge
Transnational Contexts of Development History, Sociality, and Society of Play: Video Games in East Asia (East Asian Popular Culture)
MACMILLAN
Transnational Contexts of Development History, Sociality, and Society of Play: Video Games in East Asia (East Asian Popular Culture)
MACMILLAN
Computer Games and Technical Communication: Critical Methods and Applications at the Intersection (Routledge Studies in Technical Communication, Rhetoric, and Culture)
Routledge
Entertainment Computing - ICEC 2005: 4th International Conference, Sanda, Japan, September 19-21, 2005, Proceedings: 3711 (Lecture Notes in Computer Science, 3711)
Springer
Video Games and Interactive Media: A Glimpse at New Digital Entertainment
Routledge