£128.80

CRC Press 3ds Max Basics for Modeling Video Game Assets

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Description

Master the fundamentals of 3D modeling with this comprehensive textbook from CRC Press. Designed for aspiring artists, this volume provides a step-by-step guide to building a complete medieval castle environment. You will learn essential modeling skills through practical exercises that mirror a real-world working video game studio environment. Throughout the lessons, you will take on the responsibilities of a professional asset creator. This includes researching asset design, creating placeholder models, and producing final assets that are fully unwrapped and custom-made. The book uses repetitive tasks to reinforce new techniques, ensuring you build a strong foundation in 3ds Max. By the end of the text, you will be able to export your finished models to Unity or other game engines, making this an ideal resource for anyone looking to enter the game development industry.

Key Features

Learn 3D modeling fundamentals through a series of hands-on modeling exercises focused on a medieval castle environment.

Develop professional workflow skills by researching asset design and creating both placeholder and final models.

Build muscle memory and reinforce new techniques through repetitive tasks integrated into the lesson structure.

Master the process of unwrapping custom assets to prepare them for professional use in game development.

Gain practical experience in exporting completed models to Unity or other popular game engines.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
23 April 2019
Listed Since
30 November 2018

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No barcode data available

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