£120.00

Routledge Video Games and Social Competence Book

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Most common price: £118 (67 days, 77.0%)

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Description

Explore the complex relationship between digital gaming and human interaction with Video Games and Social Competence. Part of the Routledge Advances in Game Studies series, this book addresses the ongoing debate regarding how online video game play affects social functioning. While popular media often expresses suspicion about the impact of gaming, this text provides a necessary academic perspective by examining the potential effects on sociability. This work moves beyond simple assumptions to look at social competence outcomes through both theoretical and empirical lenses. It is designed for those looking to understand the lack of empirical consistency in current discussions and seeks to provide a clearer picture of how online involvement impacts a user's ability to navigate social environments. Whether you are a student, researcher, or professional in the social sciences, this book offers a deep look into the evolving landscape of digital sociality.

Key Features

Examines the debate regarding how online video game play relates to social functioning and potential deficits.

Provides both theoretical and empirical perspectives to help understand social competence outcomes.

Addresses the lack of empirical consistency in current discussions about gaming and sociability.

Part of the Routledge Advances in Game Studies series for academic depth.

Offers a scholarly look at the impact of online video game involvement on users.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
15 December 2014
Listed Since
17 July 2014

Barcode

No barcode data available

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