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Information Science Reference 3-D Virtual Environments Handbook

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Description

As technological innovations increase, industries must adapt to incorporate new advances. This handbook provides a critical reference source regarding the application of virtual reality in educational settings. It explores how computer systems can create a richer learning environment for students through the use of three-dimensional settings. By examining the use of hypermedia for ubiquitous learning, this research volume examines how immersion in 3-D environments can enhance student motivation and interaction. This text is part of the Advances in Game-Based Learning series, making it a valuable resource for those studying the intersection of technology and education.

Key Features

This handbook by Information Science Reference serves as a critical reference source for the latest research on virtual reality in education.

The text explores how 3-D virtual environments and hypermedia can be used for ubiquitous learning.

Research within this volume examines how immersion in three-dimensional settings can increase student motivation and interaction.

This publication is part of the Advances in Game-Based Learning series to support academic study of educational technology.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
30 May 2016
Listed Since
29 January 2016

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