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CRC Press GPU Pro: Advanced Rendering Techniques

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Description

This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch. Example programs and source code can be downloaded from the book's CRC Press web page.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
14 June 2010
Listed Since
23 February 2010

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