£95.99

Cengage Learning ShaderX3 - Advanced DirectX and OpenGL Rendering

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Description

Master the complexities of modern graphics with ShaderX3, the latest volume in the ShaderX series from Cengage Learning. This collection provides a deep dive into advanced rendering techniques, offering practical tools and tricks to assist you in every area of shader programming. As DirectX and OpenGL continue to evolve alongside modern graphics cards, the demand for skilled vertex and pixel shader programming in high-end game development and graphics continues to grow. This volume is built on the real-world work and experiences of industry professionals. Every section has been carefully edited by shader programming experts to ensure you receive high-quality, actionable information. Whether you are looking to solve common programming problems or implement innovative new approaches, this book helps you navigate the daunting challenges of mastering modern shader techniques. It is an essential resource for developers working in high-end graphics environments.

Key Features

Learn innovative approaches to common shader programming problems through practical tools and techniques.

Access professional insights evolved from the real-world experiences of industry experts.

Master advanced vertex and pixel shaders used in high-end graphics and game development.

Gain expertise in modern rendering standards including DirectX and OpenGL.

Study content edited by shader programming experts to ensure technical accuracy and relevance.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
29 November 2004
Listed Since
12 December 2006

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