£114.66

Springer Universal Design in Video Games - Accessible Play Guide

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Description

Universal Design in Video Games explores how accessible play mechanics create inclusive gaming experiences for all players. This Human-Computer Interaction Series volume examines the principles of active participation through thoughtful design, enabling developers and designers to integrate accessibility features that benefit everyone. Published by Springer, this comprehensive guide addresses the intersection of game design and inclusive practice, offering practical insights into making video games welcoming to players of varying abilities. Whether you are a game developer, UX designer, or accessibility advocate, this book provides essential knowledge for creating games that engage diverse audiences without compromising gameplay quality or artistic vision.

Key Features

Part of the Human-Computer Interaction Series, providing academic rigour and industry-relevant expertise on game accessibility.

Published by Springer, ensuring peer-reviewed content and established authority in design and interaction research.

Focuses on universal design principles that benefit all players, not just those with specific accessibility needs.

Explores active participation strategies that maintain engagement whilst removing barriers to play.

Offers practical guidance for integrating accessible design into video game development workflows.

Product Specifications

Format
paperback
Domain
Amazon UK
Release Date
23 April 2025
Listed Since
19 May 2025

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