£120.83

Springer - History of the Japanese Video Game Industry Book

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Description

Explore the complete evolution of a global phenomenon with this comprehensive volume from Springer. As the first book to describe the entire history of the Japanese video game industry, it provides a detailed look at a sector spanning multiple markets including PCs, home consoles, arcades, and mobile devices. Trace the timeline from the early non-computer age to the modern era of smartphones. The text follows the industry's foundation in the arcade market, beginning with the 1978 release of Space Invaders by Taito, and moves through the expansion of PC and home console markets in the early 1980s. This work offers a clear view of a complex landscape that is often difficult to see in its entirety, making it an essential resource for understanding the development of gaming in Japan.

Key Features

This Springer publication is the first book to provide a complete description of the entire Japanese video game industry history.

The text covers diverse markets including arcades, home consoles, PCs, cellular phones, and smartphones.

Gain a comprehensive view of the industry from the beginning of the non-computer age through to the present day.

Learn about the origins of the arcade market starting with the 1978 release of Space Invaders by Taito.

Follow the historical progression of the Japanese game markets through the early 1980s expansion into PCs and consoles.

Product Specifications

Format
paperback
Domain
Amazon UK
Release Date
04 June 2024
Listed Since
05 June 2024

Barcode

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