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CRC Press The Video Games Textbook: History, Business, Technology

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Description

The Video Games Textbook provides a comprehensive exploration of gaming's evolution from early consoles to modern platforms. This CRC Press publication examines every major video game console, handheld system, and influential personal computer, while investigating the business strategies, technological innovations, and key figures that shaped the industry. Each chapter combines learning objectives with key terminology, illustrative timelines, colour photography, and detailed graphs alongside technical specifications and landmark titles for every platform covered. Readers gain insight into why certain gaming systems succeeded or failed in the marketplace, understanding the competitive landscape and creative decisions that defined each era. The structured approach makes this textbook suitable for students, industry professionals, and gaming enthusiasts seeking to understand how technological advancement and business acumen converged to create one of modern entertainment's most dominant sectors.

Key Features

The Video Games Textbook covers every major console, handheld system, and gaming personal computer with technical specifications and landmark titles.

Each chapter includes learning objectives, key terms, colour images, illustrative timelines, and graphs for comprehensive understanding.

Explores the business strategies and technological innovations behind video game platform success and failure throughout gaming history.

Published by CRC Press as an educational resource combining academic rigour with accessible narrative coverage of gaming evolution.

Examines the people, companies, and decisions that shaped gaming platforms from early systems through contemporary technology.

Product Specifications

Format
hardcover
Domain
Amazon UK
Release Date
13 June 2023
Listed Since
25 October 2022

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