£41.82

MIT Press Video Games Around the World

Black

Price data last checked 20 day(s) ago - will refresh soon

View at Amazon

We'll watch every seller, every day. One email when your price arrives.

It has never been this cheap. We have no record of a lower price.

£42 today · cheaper than every other day in the last 3 months

NEW HERE?

Amazon shows you one price. We show you all of them.

Tosheroon watches Amazon prices so you don't have to. Every product on Amazon has a price history — we make it visible. Set the price you'd actually pay, and we'll email you the second it gets there. No app, no account, one email.

WHAT'S ON THIS PAGE

↓ Price chart
when this has been cheap or pricey
↓ Forecast
where the price is heading next
↓ Statistics
all-time high & low, recent range
↑ Price alert
name your number, we'll email you

Price History & Forecast

Grey patches = out of stock. Cheaper = lower on the chart. Hover for exact prices.

Last 71 days · 71 data points (no recent data)

Historical
Generating forecast…
£41.82 £39.73 £40.57 £41.40 £42.24 £43.07 £43.91 26 April 2026 13 May 2026 31 May 2026 17 June 2026 05 July 2026

Price Distribution

Price distribution over 71 days • 1 price levels

Days at Price
71 days 0 18 36 53 71 £42 Days at Price

Price Analysis

Most common price: £42 (71 days, 100.0%)

Price range: £42 - £42

Price levels: 1 different prices over 71 days

Description

Thirty-nine essays explore the vast diversity of video game history and culture across all the world's continents. Video games have become a global industry, and their history spans dozens of national industries where foreign imports compete with domestic productions, legitimate industry contends with piracy, and national identity faces the global marketplace. This volume describes video game history and culture across every continent, with essays covering areas as disparate and far-flung as Argentina and Thailand, Hungary and Indonesia, Iran and Ireland. Most of the essays are written by natives of the countries they discuss, many of them game designers and founders of game companies, offering distinctively firsthand perspectives. Some of these national histories appear for the first time in English, and some for the first time in any language. Readers will learn, for example, about the rapid growth of mobile games in Africa; how a meat-packing company held the rights to import the Atari VCS 2600 into Mexico; and how the Indonesian MMORPG Nusantara Online reflects that country's cultural history and folklore. Every country or region's unique conditions provide the context that shapes its national industry; for example, the long history of computer science in the United Kingdom and Scandinavia, the problems of piracy in China, the PC Bangs of South Korea, or the Dutch industry's emphasis on serious games. As these essays demonstrate, local innovation and diversification thrive alongside productions and corporations with global aspirations. Africa • Arab World • Argentina • Australia • Austria • Brazil • Canada • China • Colombia • Czech Republic • Finland • France • Germany • Hong Kong • Hungary • India • Indonesia • Iran • Ireland • Italy • Japan • Mexico • The Netherlands • New Zealand • Peru • Poland • Portugal • Russia • Scandinavia • Singapore • South Korea • Spain • Switzerland • Thailand • Turkey • United Kingdom • United States of America • Uruguay • Venezuela

Product Specifications

Colour
Black
Format
paperback
Domain
Amazon UK
Release Date
01 May 2015
Listed Since
22 October 2014

Barcode

No barcode data available

Similar Products You Might Like

Springer - Computer Games and New Media Cultures Handbook
96% match

Springer - Computer Games and New Media Cultures Handbook

Springer

£112.49 16 Jul 2026
Honoring the Code: Conversations with Great Game Designers
96% match

Honoring the Code: Conversations with Great Game Designers

CRC Press

£46.49 08 Jul 2026
Honoring the Code: Conversations with Great Game Designers
96% match

Honoring the Code: Conversations with Great Game Designers

CRC Press

£158.02 13 Jul 2026
Understanding Digital Games
96% match

Understanding Digital Games

Sage Publications

£112.00 08 Jul 2026
Video Games You Will Never Play: Full Color
96% match

Video Games You Will Never Play: Full Color

CREATESPACE

£55.00 07 Jul 2026
Fans and Videogames: Histories, Fandom, Archives (Routledge Advances in Game Studies)
96% match

Fans and Videogames: Histories, Fandom, Archives (Routledge Advances in Game Studies)

Routledge

£160.26 10 Jul 2026
How Video Games Impact Players: The Pitfalls and Benefits of a Gaming Society
96% match

How Video Games Impact Players: The Pitfalls and Benefits of a Gaming Society

Lexington Books

£90.00 13 Jul 2026
Routledge Transmedial Worlds in Everyday Life - Book
96% match

Routledge Transmedial Worlds in Everyday Life - Book

Routledge

£132.94 15 Jul 2026
Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics (Advances in Game-Based Learning)
96% match

Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics (Advances in Game-Based Learning)

Springer

£82.15 09 Jul 2026
Video Games as Culture: Considering the Role and Importance of Video Games in Contemporary Society (Routledge Advances in Sociology)
96% match

Video Games as Culture: Considering the Role and Importance of Video Games in Contemporary Society (Routledge Advances in Sociology)

Routledge

£36.99 15 Jul 2026
Video Game Marketing: A student textbook
96% match

Video Game Marketing: A student textbook

Routledge

£164.83 13 Jul 2026
Gamers... in the Library?!: The Why, What, and How of Videogame Tournaments for All Ages
96% match

Gamers... in the Library?!: The Why, What, and How of Videogame Tournaments for All Ages

ALA Editions

£55.50 14 Jul 2026
Gameworlds: Virtual Media and Children's Everyday Play
96% match

Gameworlds: Virtual Media and Children's Everyday Play

Bloomsbury

£85.00 09 Jul 2026
Cultural Policy Amp East Asian Rcb (Asian Cultural Studies: Transnational and Dialogic Approaches): The Hong Kong Gaming Industry
96% match

Cultural Policy Amp East Asian Rcb (Asian Cultural Studies: Transnational and Dialogic Approaches): The Hong Kong Gaming Industry

Rowman & Littlefield Publishers

£80.34 06 Jul 2026
The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's
95% match

The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's

CRC Press

£100.00 14 Jul 2026
The 2023 Report on Console Gaming Software: World Market Segmentation by City
95% match

The 2023 Report on Console Gaming Software: World Market Segmentation by City

£795.00 15 Jul 2026
Inside the Video Game Industry: Game Developers Talk About the Business of Play
95% match

Inside the Video Game Industry: Game Developers Talk About the Business of Play

Routledge

£153.81 09 Jul 2026