£55.50

ALA Editions Gamers... in the Library?!: The Why, What, and How of Videogame Tournaments for All Ages

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Last 80 days · 80 data points (no recent data)

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£55.50 £52.73 £53.84 £54.95 £56.06 £57.17 £58.28 26 April 2026 15 May 2026 04 June 2026 24 June 2026 14 July 2026

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Price distribution over 80 days • 1 price levels

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80 days 0 20 40 60 80 £56 Days at Price

Price Analysis

Most common price: £56 (80 days, 100.0%)

Price range: £56 - £56

Price levels: 1 different prices over 80 days

Description

Imagine: Teen and pre-teen boys, twenty-somethings, parents, and even younger kids streaming into the library. It's your library's monthly videogame tournament! Step boldly into a new arena of library programming with lifetime gamer and Ann Arbor's library technology manager, Eli Neiburger.As a leading expert on producing videogame tournaments and events, Neiburger explains why videogame programming holds huge potential for libraries. He offers the complete toolkit. Follow these practical and proven guidelines to get answers to all your questions - from convincing the skeptics to getting audience feedback through your blog.Learn how to serve this underserved audience and: gain familiarity with the basics of gaming culture, software, and hardware; understand how videogaming events fit into the library; learn what works and what doesn't from the experiences of the nation's leading expert; conduct a tournament in your library - including how to plan, set up, and run any size event; market the events, build an audience, and get feedback.Don't miss out on an entire generation of library users. With game-savvy librarians and this must-have resource, you'll soon be building a brand new audience of library-loyal videogame fans.

Product Specifications

Format
paperback
Domain
Amazon UK
Release Date
15 September 2007
Listed Since
11 May 2007

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